Something wrong with the wings reflection? lighting is screwed
The shadow is cut
shooting under bright sun light cause muzzle smoke very visible to the point you wonder if your gun still use black powder catridge or not…
Something wrong with the wings reflection? lighting is screwed
The shadow is cut
shooting under bright sun light cause muzzle smoke very visible to the point you wonder if your gun still use black powder catridge or not…
This looks like more like not loaded texture at all.
But yeah, they really need to polish lighting overall.
the texture is fine, is working in the hangar, or when someone using the plane
It obviously isnt fine on picture you posted.
I’ve never seen any of that in Normandy or anywhere else.
Me neither (not counting smoke after firing, but that’s not issue related to lighting and it’s completely intentional).
In my case I have not seen this.
Remember, you are playing a Beta
And your graphics card settings?
A laptop, Gefore MX450 and the game in Bare minimum
I don’t remember I have those issue before UI update
I just noticed this, but the shell shown being ejected is not what an M1 or M2 carbine fires.
They fire this:
Unlike the game, they are not bottlenecked.
I know they don’t give a fk about minor details, hell we still have bugged double clip reload for G41 since its very existence, and took them 7 months to replace the Placeholder Type 97 AT Rifle…
They are just lazy or incompetent
You’re running the game on a low entry level integrated graphics card on a laptop, of course it’s going to look bad. I’m surprised you’re even able to play this game with that graphics card.
100+ FPS in bare minimum and around 60-80 in Minimum, it does the job pretty great, excpet I capped it to 75, since my screen refresh is only 60 max
So what’s the point to not cap it on 60 fps?
if for some reason the game performance start to dip randomly I can see it before it reach 60 FPS
Meanwhile my computer with no graphics card:
