Bolt Actions: Work well, but do feel like it gets replaced by the superior semi-auto rifles. I feel Utility classes should be able to pick up bolt actions (Again there is no reason to run infantry as they’re just the basic classes but can’t do X.
Radio = Infantry who can call in artillery
Bomber = Infantry but has a secondary that takes out tanks.
Engineer = Infantry but can build placements
Sniper = Infantry but can get a scope + regular rifle
Nothing makes infantry unique, you will generally only run it if you have 0 additional slots, they just “exist”. I would recommend possibly restricting semi-autos to specific classes. Infantry/Radio are two good picks as radio (gives you semi-auto) AND it’s one of those classes you dont pick unless it’s a radio squad.
Semi-auto Rifle: They feel fine, but I feel their range at which they one shot should be toned down. As the only soldiers that really run bolt actions (which are snipers), and assault (secondary weapon to pick off long range targets.)
SMG’s: Another gun that feels like it’s in a fine place, good at hipfire and close range. Sub-par at medium range, bad at long range.
Alright time for where gun balances goes out the door
LMG: SMG’s are great up close, can hipfire with their large capacity mags but not good afar. Semi-autos are good at afar but can only kill so many people hipfiring in rapid succession with missed shots… What if we made a gun that has the advantages of both with none of the downsides.
Less recoil than semi-auto rifles
Same damage as semi-auto’s
RoF comparable to SMG’s
Hipfire laser, even while moving
Hipfire laser x2 if standing still (i’ve just randomly hip sprayed at people a good 50m away and could prob land it in 1-3 bullets if they’re behind a beanbag.
Ironsighting while moving, short bursts even things like the MG42?
This becomes a big issue when entire squads can have the MG class like the FG-42 for the germans which to put in perspective if you compare it to
10 more bullets, same damage, less recoil, a bipod… the trade off 0.3 second more reload.
Yeah, a big issue is guns just start replacing each other. Bolt Action has limited use where the Geweher is better… and the FG-42 is just a straight up improvement across the board. M1/M2 Carbine just looks like the same thing, but slightly worst (no one shot, same RoF, 10 more bullets, more recoil than the FG-42.)
