I think a faster build time for engineers based on their position.
Laying down = Penalty
Kneeling = Penalty
Out of breath / wounded = Penalty
Standing = Normal
Standing with full health = BIG Bonus
I think a faster build time for engineers based on their position.
Laying down = Penalty
Kneeling = Penalty
Out of breath / wounded = Penalty
Standing = Normal
Standing with full health = BIG Bonus
quity realistic, i would make kneeling penality, because in those works i make alot of kneeling, has i got 1.94m tall. haha
yeah. I mostly want a faster building time if I am standing, as I am putting my back into it. haha
those penalties should be given to larger structures like AT or AA guns while a rally point is simple enough to make (it’s literally 3 small blocks and a radio with helmet on it) that no penalty should apply
I’d also like to add to your proposal
The MG nest is so flimsy and takes like 2x the time to build over the AA gun lol. I almost always build AA gun over mg because of that.
Also the antitank gun should be able to switch ammo types without having to fire what was in there already just make a reload penalty for switching.
The AA gun should have minor effects on tanks, ie rip tracks or damage turret ring but only after many many shots it destroy it. They can’t be completely defenseless against tanks
I like your proposals as well… The tanks have the same re-loading mechanics in place where you have to fire all the loaded ammo before changing. I find I end up wasting ammo just to get rid of the unwanted rounds… A change ammo delay should be incurred based on the logic that you have to unload and reload ammo that is heavy and unused vs a ammo box that is empty.
yes damage on guns should result is jinxed mechanics… reloading issues… bearings all jammed etc. wtfdik