The spread of bullets is a terrible gameplay mechanic, so I usually play with weapons that have very little spread and avoid those with it at all costs.
There are weapons that are good, but the spread ruins them at medium range. That, combined with my internet connection of over 170 ping, ruins my gaming experience.
I find the way weapon spread is handled in the game arbitrary, especially when moving.
Should we remove the spread?:
- Yes, but it increases recoil
- Yes, but it increases wobbling when standing (without holding your breath).
- No, but synchronizing the current spread with the weapon’s visual movement does.
- Yes, keep the statistics as they are.
- No