Either fix wreck hitboxes or remove them

The fact that a wreck preplaced on the map will eat tank shells nearly a meter past its mesh is fucking abysmal and ruins tank gameplay in Berlin
Either fix their hitboxes or reduce the amount of KT wrecks since they’re the worst offender

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that and the Hitboxes of them that doesnt correspond to the object.

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That’s literally what he said though.

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yeah :expressionless: my stupidity once again got the best of me.

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Man…have some coffee, should help.

That aside, reminder that wrecks don’t even render in properly. I can have a wreck in front of me by like 20 meters and it won’t render, yet it’ll eat everything. It only renders when i’m literally in front of it, and i’m on max settings.

Darkflow pls.

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Certain wrecks can also set on fire the crew of the tank in use if touched.

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And the aiming indicator doesn’t even detect wrecks. It will show the green/red indicator on the ennemi tank but when you shoot it’s actually right into the wreck.

Also, shooting HE into a wreck does nothing as the shell doesn’t explode on it. It vanishes. Poof.

Wrecks are made of some futuristic material

1 Like