Currently we have system where AI reacts to the total kills a soldier has. So they more kills without dying, the better the enemy AI.
But good players can slaughter AI before this system kicks in so I suggest to change it a bit.
Instead of number of kills in one life, this system should take into account total amount of kills made as infantryman in the last (lets say) 10 matches.
Thanks to this, good players will face AI that can somewhat match their skill. Meanwhile noobs are generally not affected.
I’d do this by altering AI accuracy.
So all AI has the same aggro but bad AI will miss often (thus it gives noobs a lot of time to notice and react) and good AI will hit it’s target quite well.
This system may also somewhat protect noobs from veteran players as AI will try very hard to eliminate them.
Of course players should still be able to murder AI, just not in so big quantities.
if so, it makes sense now, i mean now i know why enemy bots are so dumb, i’m just really bad, guess all these skill issue arguments i received were true after all
Also in this case the T. rex wins hands down on the other species, with an index 13 times that of man, while the eagle has an index 3.6 times that of man. Again according to the simulations, the reptile also showed the ability to see up to 6 km (man sees up to 1.6), another proof of its hunting characteristics according to the authors. According to Tomas Holtz, another of the authors of the research, "in modern animals predators have much greater binocular vision than those that eat carrion. This characteristic is certainly a predatory adaptation
didnt notice this… you sure? cause AI doesnt get better no matter how many kills i have.
made topic about 140+ kills with one infantry soldier… AI still dumb not noticing me. and wasnt only one cause many people had over 100+ kills with one soldier without dying to AI.
It would be boring if my AI squad would be just kill stealing everything I see.
I really don’t mind the only thing they are doing is fallowing me like a pack of dogs. And if I need them to live, I just hide them somewhere with X (it works most of the time).
Players are not acting realistically anywayso I really don’t why bots should.
But I guess some people has need for theirs bot to carry them or idk.