Don't you dare keep vehicle balance as broken as it is right now

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Does it at least go through the turret? even 76mm go through that in warthunder.

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In battle

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In training

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I must admit…I never shoot a panther in the hull anyway…even in warthunder…So I dont actually have a clue how much it bounces. I always considered the Hull a risky shot because panther has troll front plate, turret always better. (much like t-34 is has troll hull armor)

Same with Killing IS-2. always turret, not the hull. ( Warthunder is very janky with slope…stuff that should pen or has no where to go doesnt, Stuff that hits at an impossible angle pens…)

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you might appreciate this :smiley:

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Except the Pz IV F2 doesn’t pent because the t-34 just bounces anything with the power of stalinium, even explosive packs, the explotion zone bounces of the angled armor of the t-34

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Made me laugh.
Good one

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For OP
Since basically all performance values are BS and not even close to irl (for basically everything, planes, tanks, smallarms), I wouldn’t mind if devs would make it a bit more symetricall for ballance. With slight differrnces of course but nothing major.

To go further I wouldn’t mind if we would remove this crappy damage “” “” symulation""" "and just give vehicles HP bars.
Current model has nothing to do with realism, doesn’t work well for ballancing and is often bugged. I don’t see why keep it other than for marketing.

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Alongside this I would remain the possibility of ammoracking,destroy the turret and burn the engine

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You know a lot of our playerbase come from War Thunder.

Doesn’t matter really. It’s WT engine and WT devs (kind of) but it’s not WT.

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