Does the Assaulter Ai need a buff?

I’ve heard that assaualter ai has short detection range, which should explain thier lack of effectiveness as a lethal cannon fodder. They use weapons ment for short-medium range, so it makes sense that they detect and shoot in close range, but they are just as helpless as a non-assaulter ai when in close range due to their inconsistant awareness and reaction time. Objectively that makes them obsolete compared to any other ai.

Wouldnt it make sense that in sacrifice of some of their range detection, they should get boons.

(Im not an expert so dont take my ideas for granted) The boon could be that assaulter ai doesnt burst shoot like the other ai’s. For example their bursts have shorter pauses or they hold down the trigger for a while because they are shooting in close proximity of enemy. The guns they use a lacking in caliber (which is a significant reason why they dont get kills like the other classes) so they need to compensate by fireing more bullets, which is realistick and make sense.

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Buff? AI need rework and work on here, current AI is so basic that is worse than Pac-Man Ghostie

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I agree, but I believe that its unlikely that they will do rework. Why? Because how much money is it really gonna generate by doing so?
They are so focused on monitizing the game, Ai rework is not on top of their priority list. Its more realistik if they did some general improvement here and there. Thats the least one should expect of them, and thats all I ask of them.

90% of the game is based on AI, if they do not improve it to at least acceptable levels they do not break into the videogame market and fail to attract new players wo are waiting to spend money in some game, AI is practically the cardinal point of the game also praised on the official website, is something it’s up to them to do whether they want to or not

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AI state is pathetic for a game that in theory focuses on AI.
Although if we take a look at Total War series…

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