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Artillery barrage
The current only one we have
without upgrade cooldown : 4 minutes
with upgrade cooldown : 1 minute 30 seconds -
Smoke barrage
Same as the Artillery barrage except it’ll launch smoke shells
without upgrade cooldown : 2 minutes
with upgrade cooldown : 45 seconds -
Flak barrage
Using this will saturate the air of the targeted point with Flak shells making a good option for anti-air
without upgrade cooldown : 1 minute 45 seconds
with upgrade cooldown : 45 seconds
Thoughts and are there any other barrage you’d like?
this is really a good suggestion.
and the flak barrage it’s mindlowing.
and really usefull in my opinion.
( but the question will be, are devs capable of do that ? )
An anti-air call in would be extremely useful, the game really needs more viable ground based AA options and this sounds like a great solution to that.
Plus it helps the balance issue of low level players vs heavy bombers.
As always since CBT I fully support the idea of different artillery options. AA barrage sounds interesting.
But I would also like to throw rocket artillery like Nebelwerfers and Katyushas into the mix. We need those beautiful sound effects in Enlisted.
Yeah, this is the real question.
As far as I can see, from in-game possibilities, they are only removing those that are “buggy” and hard to fix 
Idea is really good.
What do you think about randomly placing arti batteries on bigger “airplane” map, same as we have in WarThunder? Planes can attack enemy artillery and prolong the cool downs of enemy team. This would lower the number of strikes on infantry players themselves, and fighters would have more purpose to defend these assets.
i’m not particulary against it,
but as soon enemy figthers figure out the spawn, are just going to be nightmare for AA operators. pretty much like BFV.
as such, it would be usefull if those guns could be towed around.
for how much i would love it, just like the side objective, it ends up being pointless, or on the other hand, too much usefull.
that’s why it’s really hard to include scondary objective despite how cool they are.
and after all, it’s an infantry based game.
so what they do, should not affect and will not affect the grounds units. because that’s the main focus.
That’s why I said randomly 
Mah, they should just nerf the arty time and be done with it.
I would say we need to add requesting
airstrike
-a plane just flies through doing single bombing run on marked tank location
- a high-speed fighter plane flies through kills single existing air plane.
naval artillery
- low accuracy but big guns big explosions.
- precision strike at marked location.
observation planes
- flies through showing exposed enemy positions on map.
That one is supposed to be done by real players, there really is no need for adding AI planes.
Sure, that one could be available for Allies in Normandy as thier unique feature.