DEVS - Reconsider MKb 42 (H)15

AFAIK it’s from british testing where they only had 15 rounds of 6.5 Carcano to test it with, or that they were rationed or something.

Thanks for the whataboutism Adam.

Who are these “HA enthusiasts”, is Ogge or me included in those? Because at least on my part I’ve never used historical accuracy as an argument ever.

It’s called a whataboutism.

Ok, fair enough, that probably was a bit too far on my end. I recant my statement, genuinely. Now that I think about it it doesn’t actually make sense what I said…
I should’ve listed it with weapons that have the wrong magsize, as in the Stinger, Vollmer VMP and Scotti Naval Rifle. I genuinely apologize.

And what agenda would that be? The HA agenda?

Because either option is stupid… Either they make shit up or they make it dumb… Hence the only good choice is to just make it 10 rounds since that’s the magazine they modeled anyway.

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Why should we shut up about it? The game is supposed to have some level of accuracy and shouldn’t make up things when not necessary in the slightest. There never was a 15 rd Mkb mag and the model doesn’t reflect this fictious magazine size either. The gun is modelled with a 10 round mag that actually existed which could and should be used instead.

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Which started low and has been diminishing ever since.

At this point it is just WW2-hammer.

Because a 15 rd mag is arguably better for gameplay. There’s already the mkb 35 in br2. At 10 rds even if in br2 it’s pointless. The 15rds is useable in br3 with it’s higher rof and better recoil. So again, it could just have a 30rd mag that doesn’t get filled all the way to compensate, or it could just have the mag it does now with 15 rds.

But it has somewhat consistently been accurate in its equipment presentation, especially when it comes to guns that almost never get shown in media.

Which would only make sense if you have one mag with just 15 rounds… Why would you take 2x 15 round partial mags over x full ones… unless you’re really stupid…

Because game balance. Why would a german soldier take 10rd mags over a full 30rd mag…

So your take is literally “let’s make shit up out of nowhere because it will play nicer”?

What’s next?

T-34-152? AS-44 with 15 rounds because Soviets always need to be 1:1? MG-42 with silencer?

Surely would be better for gameplay lol

(No, fake stuff is fake and should not be endorsed)

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Cries internally

Please check this:

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Nice false equivalency… Do you seriously not understand why what you just said doesn’t make sense…?
If you only have 10 round mags, you use those, but if you have 30 round mags you don’t use half full ones when you can have full ones…

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It was a comparison to what you said. Just lol. Your argument is logically flawed. My arguement is game balance. Not “authenticity”. Authenticity argument is flawed for many reasons, one being what you just tried to make fun of, not to mention no one taking 10rd mags for this in to battle in the first place, and since this is a game and not real life. Game balance should and does take priority here.

Which is fucked anyway, it’s an event weapon, that’s already surpassed as is by the Mkb 35.

Who are you quoting? It certainly isn’t me.

…?

Which is a non-argument, especially in this context (unless you’re Veekay), thanks for playing though.

Except that everything in the game is trying to model things from real life, so when you model A and then claim it’s B where B doesn’t exist and never has, you’re doing something wrong. Especially since you can balance around the very real things you’re trying to portray, why do the opposite, sacrifice the portrayal at the altar of balance rather than trying to make the two get along.

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I do not agree with this sentiment. The fire rate is significantly higher. I would bring the mkb 42 over the 35 even with the 10 less bullets.

That’s literally what this is. Real gun, real rof, stats get tweaked for balance…like mag size

Except magsize is a non-negotiable part of the “real” parts… If you model a mag that could literally only hold 10 rounds and say that it holds 15, then you’re breaking reality. Why not model a 10 round magazine and say that it holds 50 rounds, because balance, I bet you’d defend that too if the 30 rounders somehow became 100 rounders without changing the model, or even without that change, although if you’d have a problem with it it’d probably because of balance reasons rather than the absolute shattering of the suspension of disbelief.
Damage and accuracy are the only parts that aren’t, because of how games model these things.

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I would rather see them visually increase its magazine size and make them “invent” something that didn’t exist, than take something real and implement it incorrectly.

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That would be less egregious
Instead of making A and calling it B, make B even if B didn’t exist.

Once we have such a precedent I don’t see what would stop the devs from adding T-34-152 or MP-40-250 for “fun” and “playability”

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Lol i guarantee most people (like 99%) would not know that it’s actually a 10 rd mag, and the people who do know went and researched it for some reason. This is definitely not “breaking reality/immersion” here. It’s a few bullets difference and looks close enough to the large majority of player base, that they wouldn’t even question it. You can’t even really see the mags in gameplay to begin with. You are definitely in the small group of people who care that much about it.

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Setting ignorance as the gold standard never leads to anything good

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Yep, that’s my opinion all the time. Definitely less than Japanese running around with Ofenrohr.

The only ones that are pissed off are google historians.

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