So I wanted to get some time in with the most recent update. After all the changes I wanted to give it a chance. And with the Normandy event going on its the perfect time to get another gold weapons order. However, these new changes to explosives are so ridiculous I have 0 motivation to play the game. For those of you who have followed the changes, you can just skip the next section that covers the update to see my opinions on it if you want.
Back in CBT and early OBT when explosives were rare the game was an absolute blast. However, testers noticed that there were issues when it came to explosives in the game. They were capable of holding enemies off objectives permanently. Whether this be mortar spamming a point with infinite ammo, the ability to call in arty for 2/3 of the match (upon OBT launch), or large rockets and bombs to wipe whole teams constantly.
The majority of the community called for these things to be nerfed or changed to make them less spammable and focus on what this game is about (infantry combat). And with the release of the newest patch we were all initially happy based off of the patch notes. Darkflow promised artillery strike balancing by reducing the cooldown to 48 seconds (with perk), buffs to small caliber HE shells (which the community argued were useless), and an unannounced change to mortars that they couldn’t resupply anymore. Many in the community (and what appeared to be the majority) were extremely happy with these changes.
But then news started to trickle in… The mortars not being able to resupply was a bug and promptly fixed. The German CAS in Normandy, which many argued was “balanced” due to the fact they could only have one plane, was supposedly a “bug” and they were given a second plane slot. But the worst was that the buffs to HE shells actually applied to all explosives. Plane bombs would kill even more people. The mortars had an even larger radius too. But the worst was that this made the artillery one hit everything near its red circle.
This game is going more and more towards explosive spam. The game has went from mostly infantry combat with some kills by explosives to mostly explosive combat with some kills by infantry. I’m sure some people like this, but for me its annoying. Why am I playing a first person shooter just to get blown up for half the match? Theres nothing fun to getting blown up all day. Pretty much everything I was reading on the forum was that explosives needed various forms of nerfs or changes (outside of the aforementioned low caliber tank HE shells) with a smaller group saying they were fine. I can’t recall more than a handful of serious posts to increase explosives and none by long time testers. I’m sure some will disagree, but I truly do feel that these buffs are ruining the game.
*I should add on a separate note that I do like many of the smaller changes done this patch. Just that the explosive changes are a game killer.




