I don’t see a way for someone to be able to prove they never exceeded a certain amount, apart from server logs.
There is no channel for players to view their game records. Obviously, only developers can do this, but they are unwilling to provide it to the complainant.
I do have screenshots for my tickets counts before and after wipe.
They only take me ~400 bronze away. But they said I have got 5M XP.
I am like: ???
And there’s no scenario where the devs would benefit from rolling back players without suspicious stats.
It’s not like they used bot telemetry either because I trapped some defender bots as a joke while someone on the other team was farming and didn’t get rolled back.
Maybe they just screened out “players who have gained a certain amount of experience in the custom mode” and reset their accounts, but obviously, there are also players who spend a lot of time killing AI with tanks or MG42 all day, and they may not use bugs.
Only custom matches on Below Lake were partly wiped.
You can check my game records. I didn’t play that map.
What? I mainly played Tunis!
And they said it’s this particular match that in Tunis. Not Beloe lake!
How exactly you expect me to check your game records…
If you can’t, then I can’t help it.
If you can, you will find that I have never gained more than 60,000 experiences per game.
Mod may not, but customer support can:
I can’t understand why your punishment affects me.
I can like only tell what I was told.
“this issue (beloe lake) has been reported already a while ago - it’s true, but in multiplayer battles it wasn’t an issue which could lead to receiving of exp which will be not normal. in custom battles it was actually the thing and some players were using it to gain exp in some longer custom game sessions instead of report it. such players have been partly wiped (progress) because of breaking eula.”
Get in contact with support or something, thats above my paygrade. Or PM keo or DisconnecT
Unfortunately, now I tell you that there may be something wrong with your handling method, and you should find out and solve the problem. I hope you can believe what I said.
you can’t please them all.
Even if developers don’t deliberately embarrass players, but really, if something goes wrong, players are powerless.
To me, this clarifies why, along with using this for an extended period and kicking players that join the match in progress. Blocking the ability of you own team’s AI at the spawn looks like the reason that I’ve seen.
If this was a normal match, human players would dismantle the fortifications blocking the pathfinding but if you are playing with all friends or AI squads, the blocking would remain.
This combined with ENDLESS defender tickets led to thousands of kills for some players, over multiple games and when those players the purchase BP boosters on top of farming a game mechanic instead of reporting it they faced the very real possibility of having a full day’s worth of progress being rolled back…even if normally played games were also in that block of time.
AFAIK, that was the reason
Then they gave you false info, since I have never played or even touched that map in custom games.
They don’t have to since ‘‘victims’’ doing job for them.
It was trapping your own team’s AI at the spawn that was the issue. Defenders have endless tickets but the attackers will only lose a game if ALL their tickets are used up. If you trap your own attacking team AI at the spawn, you could just farm the defenders AI for hours