Finally, for the first time in almost two years, I deserted. I lost 6 F**KING squads without a single chance to kill anyone. Every time I would spawn, a tank would kill everyone before I could take a step. Someone please remind me again why a tank needs a grey zone.
uh… congrats?
this is not problem of tank gray zone, but problem of map design where tanks have open line of sight to enemy spawn.
It was either desert or break my computer… So my computer lived to see another day. BTW. I was playing lever 3-5 looking to meet my daily goal of 40 kills with a machine gun, and usually my MG34 is perfect for that. Unless I die before I can take a shot.
Reasonable. lol
But I wonder how that’s even possible since there’s pretty decent spawn protection.
I’m pretty sure you had chance to do way more than just one step.
Unless you’ve spawned on 8 different rally points that got immediately blown up right after you have spawned.
Well, the biggest streak I had been spawn wiped 3 rally spawns in a row, one against a tank and two on booby trapped rallies. 8 though is 18 carat run of bad luck.
The very first was in my APC to start the game and it was blown up (I assume by a tank) before I could get anywhere near the battle zone. but the rest were just spawn and die. Yes, they were most likely where someone had placed a rally point. They had two tanks going, and they both nailed me. I’m not sure that spawn protection is all its cut out to be as I have seen the enemy build a rally point before I could kill the guy building the rally point, see people spawning to which I am shooting them and they all seem to have protection (not always, but on several occasions this has happened) I am sure that is just a glitch in the game though. Shouldn’t they only have it where the game places the spawn points?
Huh, rallies have no spawn protection, otherwise the mine strat wouldn’t work, probably an error on game or server part, 6 guys popping out of one place can mess with them, so shots don’t register sometimes.