Hello all!
We all experienced the thing when we are in Invasion in the Defending side. When the Control poit get captured, its said: “Fall back to the next Control point”. I dont know how much sec have to past, bu when the border of the battlefield is jumping (narrows) its happens very quickly. Thats when the players are still fight, and find themselves out of the borderline. We get around 10 sec to get back, but its not enough and then whole remaining squad dies.
My idea: **Place a pale, red line to map to indicate for palyers, where will be the next “no trespassing” line after capturing the point. **
IF its not good: Than put an indicator to interface (Red litle triagle with “!” mark)
and a countdown to sign players: "Oh, oh…this is a No Stay zone, fall back to prevent casualties!"
I thinked about these things. If you has something to make this system better, notice bellow comment please 
Thank you
i’d even slowed down border moving to give “partizans” some time to fall back. especially for some slow tanks. btw there’s some information that maps will be increased in future so problem maybe solves itself
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the changing of field should be faster aswell! had enough of people just spawn camping considering the spawn protection is also been removed people are just waiting for the next spawn point area and then just kill whoever spawn there first
I think it could be nice if the border would progressively get smaller with the line you mentioned, since the border instantly shrinking as is kind of screws over people that are far away.
not really, since its that players fault for either camping or trying to flank eventhough its already near the end of that obj quite far into the next obj, and if they do that it will just give more opportunities for those spawn campers to just rack up kills on spawn points that they shouldn’t be able to do in the first place
use scouting and heavy vehicles, boi
Yes, that would be better than current, I admit. Maybe + more countdown limit to let players (especially Tanks) to fall back in time before casualties.