Control Points | Build Structure

Im not against building structures inside the control point.

When you dominate a control point and build structures inside for your defence, because its correct, but for who’s attacking the flag, when they arrive, they have to be pressing J or spamming grenades to destroy the structures, and that will give the enemy time to recover the control point.

In the game, today, the artillery affects the soldiers and vehicles. But, it doesn’t destroy the assets I build inside the control point.

The suggestion is that the artillery can damage the assets inside the control points, untill they are completely destroyed. The enemy team can choose, either rebuild their funny house, or defend the flag.

Because today, Its impossible to enter a bunker because its completely filled with assets, and they being destroyable will change the game dynamic.

I agree and disagree. Artillery can already damage and destroy built assets in the open. The whole point of a bunker (I assume you mean like the first point in D-Day Invasion) is to withstand arty, so why would arty damage things inside the bunker? It would be nice to get some suppression effects on soldiers inside from the overpressure blasts, but destroying objects? No.

One TNT charge can level most built defenses inside the bunkers, and if enough members of your team start rubbing neurons together, it’s entirely feasible.

This game needs to steer clear of too much hand-holding. Teamwork is important, as is communication. If your team sucks, try to form a strategy together and stop lone wolfing the battle.