Gamemode, emphasizing historical accuracy and realism
Controversial changes:
No healing - soldier means nothing, squad - everything
No planes and artillery - friendly-fire is HA
No fortnite hammers
Empty backpacks for everyone (atmosphere)
Mission type - frontline - tweaked confrontation, where 1 point for each team active at a time. To capture enemy point, your team need to secure your point also. Therefore, most of the fighting would happen on large area between 2 points. Also, spawns little closer to points (70-90m)
Squads - most of the time player use one 9 -12 men squad - standard ww2 composition of couple riflemen and MG
Additionally, there could be some specific squads, available for battlepoints, like combat engineers for USSR or Volkssturm for Germany. These squads limited to 2 per team, so even if everyone have enough points, battlefield wonβt turn into clownfield
And 1 tank per team, also for points
So, here are scenarios for Moscow and Normandy
Moscow
Voskhod settlement
USSR main squad:
1 DP-27 + TT
1 PPD-40 or PPSh-41 (30%/70%)
1 SVT-40 or PTRD (50%/50%)
8 Mosin 91/30 + F1 grenade
Additional squad - militia (700)
1 gunner with random: Madsen (10%), Lewis (10%), Chauchat (5%), Fedorov Avtomat (10%), Ferdorov LMG (5%), AVS (30%), AVT (20%)
8 rifleman with random: Mosin 91 (5%), 07 (15%), 38 (40%), Dragoon (10%), Type 38 (5%) + Molotov
Tank (1000) T-26
Germany main squad:
1 MG-34 + Luger
1 MP-40 + Explosive pack
9 Kar98k + M24
Additional squad - Slovaks (500)
1 ZB-26
1 ZH-29
8 vz.24 or vz.33 (50% 50%) + M24
Tank (1000) Pz.III J
Normandy
Gare de Saint-Lo
US squad:
1 M3
1 GL Garand
1 1918A2 BAR
9 Garand + Mk. 2
Additional squad - Rangers (500)
1 M1919A6 + M1911A1
2 Thompson M1A1
2 M1 carbine + Mk. 2
2 Garand + Mk. 2
Tank (1000) M4A2
Germany squad:
1 MP 40
1 MG-42 + Luger
2 Gewehr 43 + M24
5 Kar98k + M24
Special squad - Storm Platoon (800)
8 StG-44
Tank (1000) Pz.IV H

