Conquest rework

most players don’t like conquest, i do, although i don’t like the part of running between them like a stoned rabbit

my idea would be to change objectives into map sectors, which would be much bigger than regular objectives. It would make game mode based on map control which i’d love to play from time to time.

rules would be like if you captured and secured given sector you’re free to build rally point and fortify it, but not anymore once there’s a fight over it.

I’m sick fighting over a single house, 15m diameter areas, or that you’re able to build rally on the non-secured areas which leads to enemies spawning outta nowhere. That would bring something fresh into the game. Regular conquest could be moved into LF games though.

Above suggestion might be not detailed much but you get what i mean. I’m aware it would be just fast paced HLL at this point but it’s just game mode one of many so yeah :+1:

5 Likes

Squad has a sector gamemode called Territory Control, it doesn’t work that great in there because the maps are too big but it would 100% slap :peach: in Enlisted because the maps are smaller, more detailed and small cover abundent.

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4 Likes

Would be much better. War isn’t just about singular key points but also holding a line.

1 Like