The conquest gamemode needs more love: it is a fair setup to both teams, promotes long term teamwork, and reduces the significance of vehicle abuse. The creative-potential of conquest maps to be created from the pre-existing set of maps is still rather high. I suggest that the kroll opera house be the new site of a very close quarter combat conquest map.
Makes sense, one teams vehicles can intercept infantry on their way to the objectives, the other cant or at least needs to cross much more territory and literally attack the main spawn.
I think it would be great to combine different parts of the greater Berlin map, which is currently split into two – for instance, there is no game mode where you can fight for Reichstag and Brandenburg Gate in the same match.
Because red team will be forced to engage on central point in the open field, with highly restricted amount of good places for rallies. On the other hand, blues team engagement path is fully covered by building structure, and have like 3 times more places to hide rallies
It’s an interesting Idea but with a map that large it needs to be closer to 20 players per team. Currently it’d be about 3-4 players, both teams combined, per point and that would make it a boring empty map most people would avoid. Even with spawning on held points the map is large enough that it’d be mostly empty