I recently acquired the 1928 USMC Thompson squad and it’s default set up with backpacks, I prefer dual wield and so I put M1a1 Thompsons in the secondary slot. An unfortunate consequence of this is that the engineer loses the backpack slot?
From this…
Swaps to dual wield…
To this…
This is annoying, has anyone else had this happen with other premium squads where the engineer loses the backpack slot when switching to dual wield for the rest of the squad?
This must be a bug because you can’t dual wield as an engineer so it takes away the backpack slot for reasons?

Bug report:
Community Bug Reporting System
1 Like
I have just tested it on another premium squad.
Yes the engineer loses it’s backpack too.
So it looks like what correctly happens to the assaulter, incorrectly also happens to the engineer.
Must be an error/bug.
BTW the upgrade screen mentions it’s for assaulters only so the engineer should not be affected
3 Likes
I have created a bug report.
https://community.gaijin.net/issues/p/enlisted/i/0lF1SFM1gWyO
If you have the same issue please feel free to click “I have same issue!”.
3 Likes
This is how it’s always been for years now. Wouldn’t really say it’s a bug. It’s because the engineer is a premium soldier with the squad, and you are selecting duel wield for the whole squad. Engineers obviously can’t do that, so it doesn’t apply.
1 Like
I know engineers don’t dual wield, but why remove the backpack slot with the rest? just because it’s a premium soldier? seems off to me. I think it’s a bug where just because their all premium soldiers they remove the backpack from premium engineers together which is silly IMO.
If dual wielding doesn’t apply (ergo engineer) then removing the back pack shouldn’t apply is what I’m getting at. 
(edit) I should add that I usually run premiums with ammo bags because the weapons cannibalize ammo when dual wielding eg: Colt monitor and BAR or they are good enough to justify more ammo. So seeing this is new for me because of the way I run squads, and just because something has been that way a long time doesn’t mean it’s not a bug eg the charge bug.
(PS) if this is in fact intentional then I’ll make a suggestion because it seems silly not to mention inconvenient.
1 Like
I would think it was a bug, it makes zero sense. I have done this with other premium squads and I don’t remember this ever happening to me. I guess I should go back and check, maybe it is something just recent added. 
More proof devs don’t play their games. Calling it a bug is being nice.
1 Like
Well, for the USMC Thompson squad, I use an ammo bag, so I can’t say whether or not mine would be the same had I changed to an alternate weapon. But here are two Premium squads that I had changed the ammo bag to secondary weapon. One, the FNAB just shoots so slow that if this squad were unlocked I would not be sporting FNAB’s with it anyway. The ERMA squad, I don’t have any other squad to use the Suppressed ERMA’s so I just gave this squad both.


The bad part about this is it costs money one way or another to replicate this issue. Nobody is going to do that. They need to address it as a bug or stop charging gold or upgrade orders to change squad upgrades.
1 Like
Both those squads use TT engineers which go off the engineer squad upgrades. It’s always been for the whole squad/class. We’re just used to being able to use soldiers from different squad upgrades in the same unit.
1 Like
Huh? Pretty sure you can use the regular squad upgrade change tickets. Don’t remember what they are called though. I promise this is how it’s been from the start though
Right. There’s only one type of squad upgrade change order though and they’re limited to battle pass or random events. Short of paying for elite BP, the average player won’t have these or won’t want to waste the few they do have to try and replicate this issue was my point.
Edit: Yeah to replicate either requires players to treat game like a job and grind every event or pay whatever the gold cost is. $2.00? Just to get the info to devs or bug report team.