cloth sets : to give the apparel stuff more of a function at least for vehicles anyway if at least 2 or more people have the radio headset hats you can hear them talking about whats happening during the battle for example if a enemy of on your vehicle or near it or thrown a explosive on the vehicle or if your shot penetrated etc just more communication between crews
half tracks: fix the half tracks i should not feel like im driving a tank
anti tank grenades: add more anti tank gernades they apparently only have tnt at least add the Stielhandgranate 24 and explodes on impact or the Panzerwurfmine it looks very odd and annoying to thro tho
oh and give vehicle crews functional necks its really annoying that i cant look behind me so im constantly crashing while reversing sense i dont ever know where i am in the world
when driving them i constantly feels like im driving a tank instead of a truck and half tracks dont turn from the middle of the vehicle like a tank it would turn like any normal truck or car from the front wheels
The first suggestion is a little confusing but if I understand correctly it’s unnecessary
The second I don’t understand and I’ve had no problem at all with them, except with railroad tracks of course.
The third, please no, I like it when tanks push up, not when they camp in the back.
it is a little unimmersive that the m13 can turn in place which is not accurate because its a 4x4 with treads instead of rear wheels its steers with the wheels not the treads.
If I remember right, most, if not all, German half-tracks featured so-called tank steering, with I think clutch or differential braking, and with their long tracks, they didn’t even need the wheels to work, you could blast those off, and the vehicle could still operate.
also for the half track 1 in the games mechanics the half tracks are really just reskined tanks you can do things in the half tracks that real half tracks are impossible to do