Cheaters on allied side?

Again and again and again. A lot of direct hits to the enemies but with no or little effect. The other side has very often a tremendous air- armour and fire superiority. Partly the game is not playable.

A serious problem is, that the (allied) attacker sinde have found ways to conquer the different victory points, faster you can install a organised defence.
you can find the lack of balance is very of in fightings between US (attacker) and german (defender) games

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Side note: I witnessed a player on Allied Normandy using what APPEARED to be a movement macro hack, where he was moving incredibly fast while quickly switching from prone to sprinting back and forth and moving abnormally.

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how is that cheating thou the direct hit effects everyone its probably a bug that will be fixed i have shot germans with a grand in the face point blank for them to look at me then kill me after eating the shot

this game is unrealistic, in reality its much harder to attack and take a point than it is here.

but big problem is also that you dont have to actually clean out a bunker for example, flood on top of it.

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lol this is how it is, you just got overwhelmed. This is tactics 101 - overwhelm defenses, flank, fire superiority, suppression, etc. this game has some of that realistically happening. Or in other words: you just got “pwned noob” lol sorry jk :smile: No cheating probably, is what I wanted to say. :smile: :smile:

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did the enemy just spawn? it could just be 5s of immortality after spawning.
i heard from someone that damage system is server sided so immortality cheat is not possible. “this prevents client-side manipulations, at the cost of occasional desync episodes, which cause apparently weird stuff to happen” So maybe this is a bug.

i forgot about the spawn immunity for 5 secs

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you do have to kill everyone on cap point as it flashes red and blue saying both teams are on it one has to win to start capping the point

The game is playable and no its not cheating it’s just that sometimes the attacking team just knows what to do and will precede to rush the point while the defenders are busy admiring the beautiful scenery of the map or just camping at the back of the map as sniper.

German soldier “oh hanz look at the natural beauty of this beach lets go build a sand panzer”

10 seconds later

AMERICA has captured the first point MURICA FUCK YEA!

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I feel the same way, its difficult to say balancing issue when games are mixing with new and experienced players, high lvl and low lvl players, or even bots.
In many game most of my teammates camping around the CP and no one try to get into the CP even it keeps capping by enermys, or just running around the CP but no one get in to cap (since most of the CPs in Normandy are houses or bunker). It happens in both side but I found it happens much more in Axis in the few weeks.
Sometimes I even ask in the chat:" Any human player here?", but I never got any answer :face_with_hand_over_mouth:

Entrenched defender take a flame thrower and a liberal sprinkling of HE charges job done works both ways least its not battlefield ammo box and spam the grens Battlefield Vietnam now that was awesome lol

Its like this with all fps shooters though sadly some players have a brain some do not also over the past decade or so the average player IQ has seemed to have gone down

Well shit sherlocks, really? But how about the many death zones defender cant see, like Ver Sur for example at the 2nd cap point, allies can just stand below in the cycle of the watchtower while Allied tanks shoot frequently with HE anything around & in the watchtower.

Its bad defensive position this way, and only works out with 3-4 unicorn players in your team.

You don’t have to kill everyone - you have to have more soldiers on it than the other guy - AI and players all count.

Note that the “capture clock” WILL move back towards 0 if the defender has more troops than the attacker - but it is a lot slower than when the attacker has more troops.

What often happens is one side will only have 1 soldier and then someone from that side bombs it killing all the opposing ones - and then the other side - more often the defender I think - can’t get any more troops there fast enough, the point gets capped by just 1 soldier.

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thats not cheating, this is the natural state of the normandy campaign

Allied team: made of casual player or by player who possess atleast 2 braincell so they can make simple decision.

Germany team: made of braindead and retarded morons

the other day i made a match in the map Normandy where me and my friend (germany) made like 150 kills each while every other germany player had a K/D like 20K 12D and no they were not bot because some of them were writing in chat, asking mark location or complaining to the team.
So moral of the story, while this game has some issues, especially in normandy the main problem is not that america is overpowered while germany is underpowered. The problem is that most of the time the german team is made of wehraboo monkey while allied team are made of people with hands. Nothing Darkflow can fix sadly, unless to compensate the brain deficit they make germany with laser chaingun and 40k style tank and american with flintlock musket (even tho i think america will still win anyway XD)

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