In my opinion there should be tickets on DEFENDERS and time for attackers.
Even if there is currently some spawn limit it wont affect gameplay at all. Not even single defender is going to lose 15 squad before attacker run out of tickets.
Assaults are good example how defenders can just run to cap zones while attackers need coordination/luck
In berlin there will be zones like this: https://forum.enlisted.net/t/the-best-campsite/11859
Attackers wont have enough tickets after they (IF) they manage to get that point while defenders can keep rushing.
Also currently 1 kill is not 1 ticket. If you sum up all kills and assists defenders dont 1000 kills combined. Its more like 500 or much less
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Totally agree, it is also ludicrous that when the tickets come to 0 nothing changes for the defenders, it makes it essentially impossible since someone will just put up arty mortars or a vehicle for 1min and done.
And by flipping it, it would be attackers just zerging.
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Maybe give attackers 1000 tickets and 500-750 for defenders?
yes something like that. once again played assault(insult) where enemy got spawn beacon near point and cause spawn immunity it was really hard to take down. so defenders could just rush in point and prevent capturing
The Chateau assault map on the second point has regular spawns stupid close to one of the objectives if that’s the map you’re referring to.
It’s so close that at least previously, tanks would spawn directly on the objective.
Forgot to mention map. it was pvrosko city or how it is spelled. only assault in moscow.