The guns we get can’t manually selected and the proccess is long how is it practical for the health of the game to have preople grinding so much and when they eventually get enough of what they want them having to breaks so many guns and instead of getting the upgrades they have been waiting for one gun them losing everything do to chance of failure don’t you think that this will frustrated and push people away from the game? Better pay for a campaign that having all these hours of progress lost due to chance of failure which can easily put people off
I honestly couldn’t agree more.
I’ve failed twice on 80% upgrades.
It was extremely frustrating. The second time it happened I just ragequit.
I’d rather the upgrades be more expensive than having a chance of failure. There’s no reason to do it. If you want to make upgrades take longer just make them slightly more expensive.
Bump cause I can’t believe this is a feature.
honestly I think they’re really generous with the upgrade chances and I find the rolling the dice mechanic really exciting. The adrenaline rush of finally maxing a weapon is totally worth it.
Lmao how is taking away from the what in ANY other game would be 100% success rate “generous”?
Go play casino games then. This shit has no place in a realistic WW2 shooter.
Not even to mention the addictive nature of a chance mechanic like this. Fuck adrenaline rush, what about the depression you get after failing that 50% fail chance, 95 part cost upgrade 10 times in a row, and you need 10+ hours to gather those 95 parts?
If someone has a gambling addiction that is sad and they may not want to play this game in its current state. Perhaps a trigger warning upon boot up that this game has chance roll mini-games?
Enlsited could have an event where 50% of proceeds from purchased orders go to a gambling addiction charity.
I think there’s a lot of ways to approach it that would be amicable for most people.
In addition of higher age rating (iirc enlisted is rated 16+, while gambling is 18+), why do we need this instead of just removing unneeded random chance?
Gaijin has 0 history with charities. They’re too greedy for that stuff.