Bronze orders

Not sure if anyone mentioned this but in addition to upgrading soldiers, we should bring back the ability to pull a random soldier with these cards again. That would fix many issues yet still provide the power silver cards have

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That or the ability to trade x amount bronce cards for silver ones. That is going to fix the game without the need to add overly complex systems

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I personally think that bronze cards should only give a 1 star rifleman. That will be enough to fill squads and then silver orders can remain for the specialist units

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Agreed, though I don’t think the devs would be down for the math on 1 bronze = 1 random troop.

Here's the gold value of each type of order, calculated bronze troops as .5 bronze weapons since we can't buy them, but earn them at twice the rate.

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The values don’t exactly translate, though, since a silver order for troops costs 60 gold, or 6 bronze troop orders, which is the same as the bronze cost of leveling a level 1, tier 1 soldier to level 2.

I’d suggest they let us spend 30 bronze troop orders to get a level 1 soldier of our choice, or 15 for a random one. That way F2P and new players still get soldiers at a decent rate by spending time instead of cash. (FWIW, this barely effects me at all unless I want to start a new campaign, the one’s I’ve finished or am working on have hundreds of reserve soldiers I can’t do anything with until they give us the new exchange for bronze system.)

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That is a great analysis of the costs but regardless the number, we can all agree bronze soldier orders should be spent on random soldiers again. F2P would be bailed out significantly and stripping entire squads won’t be necessary. There may be extra soldiers some of us have but that’s a completely manageable issue compared to silver orders being the only method for new troop major issue

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Oh for sure. I was agreeing with your premise, and trying to explore a solution that would work for players and not leave the devs feeling like they’d left money on the table, cuz if there’s one thing they’ve demonstrated it’s that the company will not sacrifice profit for playability or convenience. (See the recent battle pass changes for an example.)