Nerf plz. IDC if its unrealistic for bombs to have smaller radius of damage then they have now; the guns are unrealistically inaccurate as well to compensate for map size, so bombs should also have a smaller radius where they tear troops to shreds.
This is a new normal for me when I play on Moscow with the end-game bomber and T-28 as Soviets. LOLNo. The end game bomber in moscow is fine. Bombs are fine. They arent cotton balls, they are explosives being dropped on you.
Bombs need to be nerfed or 20mm cannons on AA guns and planes need to be buffed. Attack planes should also not spawn so close to the battlefield. Anti-tank guns need to one-shot tank crew instead of giving them a paper cut. There’s no longer any reason for me to be an infantryman anymore when I can be getting 8K+ score a game by just spamming T-28 and attack aircraft.
Just a friendly reminder, vechicles are restricted to one or two per team so you cant spam them
Why do nubs complain about mortars then get defensive about bombs that wipe entire teams? Counter-play against bombers is as bad as counter-playing mortar in Moscow.
Just Buff AA to make them higher risk. Mortars are fucking scum because they CANT be countered
Also,
->have been in Moscow OAT, Berlin OAT, Moscow CAT, Moscow OBT, and the current stuff.
->literal who calls me nub
k den
Mortars could be countered if there were counter-battery markers on the map for other mortar operators and perhaps aircraft as well, among other tweaks, like making it so you can’t use mortars from behind the greyline for the enemy team.
Planes need a nerf to bomb explosive radius, a buff to AA transversal and elevation speed, and prebuilt AA on maps. Also potentially SPAAGs and an increase to the elevation of MG nests and the like.
IMO bombs are okay, they are 100,200,500kg, don’t forget. What is not good is protection in buildings an sometimes even concrete bunkers. You should survive in buildings unless direct hit. Also we need bigger ammo reserve for AA guns, it’s already quite impossible to effectively counter planes before they bomb your team unless you already know which side they come from.
The biggest problem with planes is that they are hard to fly (for most of us) for some reason, deliberatly so by developer. This means that very few people want or can fly them, so, in some matches one side has air superiority the entire game and can just swoop infront of cap points and bomb away, the blast radius is insane, I usually loose my entire squad when one hits. They also seem to be able to swoop repeatedly without having to go off and rearm, maybe 4 runs. I dont build AA as its just pointless against planes, it turns to slow, it runs out of ammo so quick, takes so long to reload. Then theres the fact that a player has to sit there, waiting for the plane to eventually come into range, then try to hit it, which is not easy, most of the time, the plane will evade the shots and aim for the gun and kill it easily. So after dying two or three times you might actually get to kill the plane… So let me see, AA 1 kill, plane 30+ kills… < you see why its not worth sitting there taking out planes. AA Needs some serious buffing, so what if players use it as anti infantry, they currently do anyway(its about all it is actually good for), its no where near as powerful as a plane, and is easy to kill one hit from a tank…(unlike a plane which is pretty indestructable). Maybe we need an off board flak field like artillery but flack in the sky…
This is not CS GO, we want big brawls and big swings. There is a limit to one plane per team so, and I think we all agree on this, they should be very strong. Like, Idk. They are strong as they should be, some ppl here wanna put the bombs weaker than grenades lmao
Unless everyone has 2 on their team like we do currently
depends of the map, and that is very very rare that happens. and the game its common to be lost because not enough ground units, not to mention the kills will split betwen both planes.
Like, the only game i remember we had 2 bombard planes, we lost greatly because we had no presence at the objs adn one plane was being completly useless becuse the other was getting most of the kills. So what is the problem
I have no problems being bombed, but there does seem to be no protection between you 15 buildings and bomb. I think buildings at a certain range should give you protection
Exactly. A bomb has a massive kill radius. Thats stupid to nerf the radius. Properly doing building cover against explosions would really help the problem.
They should add friendly fire to bombs so planes and add frienly fire with big exp penalty.
After that pilots would need even use their brains.
There is already FF on plane bombs. So frustrating when teammate pilot flushes my whole squat out
yep gotta agree with you completely they should just remove the 250kg bombs completely and replace with 100lb’ers on every bomber or 250lb for heavier bombers…
but yea these 250kg(500lb) bombs are fucking annoying as shit… i call em Zero Skill Bombs… cause it requires Zero fucking Skill to get 14-20 kills with them…
Only if pilots crashes before bombs explodes. So team kills only happens rarely
