Bombing Sigths

Directly from War Thunder and for try improve the quality of bombing…well…I suggest it for the game
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6 Likes

Unnerf AA first.

5 Likes

nerf bomb at the same time 150m kill radius for 250k bomb is bad enough now

2 Likes

Bombs already have plenty of kill power on the high end where its not needed. I would however not mind maybe some of the smaller bombs be changed to have a bit more blast wave radius (blast wave is anti vehicle, fragment is anti infantry). 3 - 6 meters feels really small for a bomb

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3 Likes

What 250kg has a 150m radius? The JU-88 has multiple 250kg bombs and I don’t believe it has a 150m radius per bomb.

If you have info please send it to me, thank you. :blush:

1 Like

its not a guaranteed its a chance for shrapnel kill

I wanted that too i would like a little improve like this one

1 Like

As I posted from the resource sheet, explosions have 2 parts. Blast and Fragments. Blast is more effective to vehicles and structures and fragments are more effective at killing infantry.

Is AA still nerfed?

Shreds the luftwaffe well enough for me

blast kills both vehicles and infantry, while fragments are RNG to kill enemy soldier in fragmentation radius.

1 Like

he means meaning they cant aim down,they work more or less good,but its hard sometimes when evem if you hit critical spots,certain tanky planes keep still going lol

that’s why I said “more effective”

well blast wave is equally effective against infantry and vehicles cause it just blasts everything in its radius. afaik fragmentation is only effective against infantry, so there is no “more effective in both of them”. semantics matter :stuck_out_tongue:

Blast > Fragmentation at vehicles because fragmentation doesnt do much to vehicles
Fragmentation > Blast at infantry due to radius being much larger.

I feel it still holds.

1 Like