bombers kill need to give 1,000,000 xp per plane. and most effective class against them (planes) needs to have multiplier of 0.0001 for every kill…
what is the point of giving fixed xp points for an action, when in calculating final xp score you are heavily nerfing gains of squad that performs extremely well. and better it performs worse are its xp gains in percentage.
xp formula needs to be transparent. ffs i “got” 23065 xp, but base xp got cut to third cause i performed extremely well. is there some hard cap on max experience per squad? or wtf is the formula?
please tell me what score then represents? is score used to calculate xp?
i had games where planes get me anywhere between 30% (this screenshot) and 80% xp of score. what is the formula for xp? why could i gain 5000 or 6000 xp with same squad, but with 24 less vehicles killed, 80 kills less and ~100 assist less? can you explain that to me?
Is not used for calculate xp score rapresent your overall efficiency in match, you can have 3000 score and get 10k of xp or have 10k of score and get 7000xp
You want more xp? You need use always full soldier squad with 7 or more man and kill like a pisicho
nah… it is just mechanism to reward shitty players and nerf good players. you played bad and earned less xp, so game decided to give you extra bonus xp. otherwise shitty players wouldnt be able to grind campaign in year. look at this
Time, time, and finally - time.
It mostly depends on the time how long the game lasted.
Compare the time of the battle and the final xp, the essence is clear, isn’t it? So it remains only to grind according to the laws of the snail.
but it is not all… look at screenshot of shiivex… 40 minute battle, he used infantry and he gets nerf to xp gain. what is the point of performing well when “you have not played long enough”? why are good players punished for good performance, but bad players are rewarded for bad performance?
and what does that have anything to do with suggestion to make xp gain more transparent? do i know that xp is not score. yes. but if score is meaningless why even have it in game. what is the point of killing 200 people, getting 10-20 vehicle kills just to have same base experience with someone who has half the score?
Perhaps because engineers play rather valuable role in the game as well ? Take the above screen as example.
Its quite irrelevant if you get 500 kills as attacker and still lose the game.
At the end of the day theres quite alot of important tasks in the game outside of getting quadrubblethrillionmegamurderslayer kills.