Bombers long occupied by bad players

This game lacks air combat. Most of the time there are only bombers in the sky, and few players drive fighter jets to shoot down enemy bombers.
This leads to some bad players who can occupy bombers for as long as they want, and they are almost impossible to shoot down.
The problem is their tech is mostly pretty bad, mostly no different than AFK in the sky, I mark tanks for them and all I get is a big firework and the fact that no one gets hurt.
Should some mechanism be implemented to limit the overuse of more important vehicles by these inexperienced players?
such as bomber/tank

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no, whats the game promote mostly with the gameplay is the freedom of the player, you can shit on them because they play bad but you cant forbid them to use something

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Bad player’s freedom infringes on my freedom to play normally.
This is not an anarchist game

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this isn’t even a game where you lay down the law
@tommyZZM dont come again with your score system

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It sounds like crying the lower aircraft’s flying in the sky, so you can’t use the higher and more powerful aircraft?

So do low-level planes have the right to fly? I think every low-level weapons vehicle and aircraft should play their role in game.

Here is the solution for me.

First of all, based on the CRSED Soul Score mechanic.

Each player deploys a plane that costs these CRSED soul points, and each plane is only allowed to stay in the air for a certain amount of time, similar to the Land Battle mode player can turn into aircraft role in War Thunder.

After the time is end, which the plane will return and refound the player’s precentages of soul points.

Destroyed or Suicidal planes deduct all soul points.

—-

First time of deploy vehicle or aircraft doesnt cost any Soul Score, As what they update for the hero skill with same thing in CRSED.

This makes it relatively fair for the player to use whatever he wants to play at least once

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It’s really extensible programmatically

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it is, but is not the topic for spam it

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So you think they shouldn’t play at all? How the hell do you expect people to improve and get better?

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I don’t know if you understand that the freedom of a few players puts the entire team at greater risk of failure
Just like the snipers who hide in the gray area are complained by the players
Is it worth sacrificing the rights of the majority for the freedom of the few?

It’s very simple, don’t over-occupy these important vehicles, play more infantry to familiarize yourself with the game
Novices should understand and practice more, instead of staying on the vehicle and not getting off, this is not War Thunder, it’s not that you can’t play without vehicles

and? wo care, i have passed thath phase now, i lose because the team is shit? a huge noooooooob in chat and move on, you only lose sleep for a bad battle in this way. is better dont care about it is a game

It’s a game and I won’t lose sleep over it
But I think the game should still take care of the interests of most players
There is nothing wrong with letting experienced players use higher-value weapons, but being over-occupied by novice players will damage the interests of most players
Although winning or losing doesn’t matter, losing because of a small number of people doesn’t make it justified.

Bad players use bombing run tahts all … its useless better squads to uses really only low skill bob spam this arty thing

Snipers hiding in gray areas, white phosphorus grenades being abused, and all kinds of spam, everyone has the right to use and complain
But it doesn’t mean that players can’t complain because they have the right to use
because people want to change
If you like to use “minority rights” and “player’s freedom” to cover some unreasonable places, maybe what you expect is a game that stops updating, then any existence is reasonable.
The reason why the game is updated is because it needs to change the unreasonable place to make it better, not because it exists because it is reasonable

is wrong how a game can catch up new player, if a bunch of tryharder can set how many rule they want? is like say only you can shoot gun because you are the better in your team

it dont have sense, and i understand this rant come from a bad match but dont lose the full wiew and ask something wo can harm the game more

this freedom and rigths allow you spam 3 granade on each soldier and give all of them full automatic gun, ruining the game for other player as well kamikaze bomb and other meta tactics all of us use so…

I have nothing against newbies using vehicles, but in some of the tougher fights I still want them to give up using vehicles, use them in some easy games and learn how they work, and practice them to get better.
If winning a match is going to be tough, at least let experienced players play as vehicles, infantry is still fun, newbies need to play infantry to get acquainted with how the game works.
Besides, I don’t think players of this game play this game for the sake of losing. Although winning or losing is not important, everyone subconsciously wants to win rather than lose.

Slippery slope fallacy, you’re taking everything to an extreme, just advising newbies not to overuse vehicles in tough fights and you think it’s limiting their ability to play the game.
I don’t think such sophistry shows that your views have more of the moral high ground.

newbie: i unlocked this plane i want use it
4 sqaud of try harder: no

sure let a bunch of dude rule the game not limit the expirience of other player :upside_down_face:

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real? Do you really understand what I mean? I think it’s to the player’s advantage to try not to overcrowd the vehicle during a tough fight while still being able to use it and practice it for some of the easier fights.
But you understood me to mean that novices are not allowed to play with vehicles on any occasion.
Why? Why do you look at things so extreme?

You’ve been on the slippery slope, you’re looking at things so extreme that you’re like a binary machine that only understands things as “yes” or “no”
Dude, the world isn’t just booleans, it’s not just “1” or “0”
Novice players can familiarize themselves with them in some not difficult battles, so that they can win even if they are over-occupied. In some difficult battles, it is best not to over-occupy vehicles, because experienced players will use them better and lead novices to victory
You just said winning or losing doesn’t matter
What I want to tell you is that the winning rate of this game has 1.2 times the experience reward, you don’t think it’s important, novices think it’s important, they need experience points.