Bigger maps

According to my last post, some people ask for bigger maps and I like that idea, you just have to move the dead zones away from the map and add details depending on the map, whether it’s a map of an open field, an urban war map, also move the points capture to new locations and increase the time to capture a point for obvious reasons, This can motivate the creation of rallies because since the distances are so short, a team can easily either capture or defend since the distances are very short in certain cases.

13 Likes

Larger scale war

4 Likes

Yes actualy we need something like that

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Please!! Please!! Give this to us!!!

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Spread yourself across a map and let me and my friends with paratroopers squad to capture your point within a minute:)
IMHO problem of big maps - lack of cooperation in defense. You could natively attack with several squads one point and just wipe smaller amount of squads while your other teammates having fun elsewhere.

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Also larger objectives. It is damn hard to defend one small hut that can be wiped by one he shell

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It would imply larger player count though. And an awake (and non-pressured) defending team goes duck hunting on arrogant paras all the time anyway.

Not sure if the cursed DF server rooms can handle it atm though, as I play the normandy zombie mod into the high rounds the server crashes almost without fail from what I assume are too many bots for their particular hardware to handle?

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When meta sweating this game it just a “fanatic soldier simulator” regardless of faction at this point.
No regard for your own life beyond certain boundaries and none for your bots, as they at some point have to go to the tiny point where they go to their pre-determined spots and await death.

1 Like