Bigger maps look good but there is still a problem

Objective areas are still in same size, this results as soldier accumulation anyway.
Some obj areas are now at more perihperal place of map but spawn points are at same places.
Devs should places spawn points further away and increase obj areas.
General gameplay is still same : too condensed

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I guess this is what they’re aiming for,

if it was up to me I’d do what HLL has,

obj would be strongholds, and area around it would influence the cap multiplier, but this won’t happen obviously.

It would be far too easy to learn from a successful example. :smile: