Beloe Lake (Invasion) fix spawns

invasion at Beloe Lake is the last map added to the moscow campaign and also one of the most visually beautiful but it has a big problem the soviet spawns at the end.
I state that I have not yet played the Soviet variant but from what I have tried not having won even once I think I am right

the two red circles are the positions where more or less I think the Russian spawns are even if I’m not 100% sure they should be there.
now the smaller circle is the infantry the bigger one is the tanks, let’s start with the infantry.
the Russian infantry is fully advantaged in counterattack and defense, in defense the Germans are forced to climb the hill suffering a lot of losses but this can be solved by placing rallypoints, and it is also fun to do, in counterattack the Germans have to defend the church while this is being conquered it is practically impossible to do unless the Russians are morons and there too there is a 50% chance of losing.
once the church is conquered, the Germans are unable to keep the church for more than 10 seconds due to heavy losses and are chased away by the new Russian squads spawned, transforming the battle into a battle of attrition, it is also difficult to attack the new Russian squads spawned since coming from behind the church from a blind spot, but if it were only these it would be bearable and there would be ways to overcome the biggest problem is this!


GREY ZONE TANK CAMPING!
the Russian tanks unlike the German ones have 100% visibility from the spawn on the hill where the Germans are forced to climb, making the battle a shooting range for their tanks, and don’t come and say destroy them with a plane because for those who destroy another one spaws, and since they do not move from the spawn they are unapproachable with the infantry and the only way to take them out without a plane is another tank that first has to go around the hill and then if is alive can destroy them.
in short, I beg the developers to fix the Russian spawns at the end i played this14 times in this week (thanks popular map rotation) and I had 14 defeats always at the same point.

I got this map only once in last 3 weeks, and won with Russians at the same location. And my idea was that if I ever play this map with Germans, I’ll try to sneak around below the hill to the right (in the dark region) and try to finish off the spawn points Russian placed in the trench (starting behind the church) and in the woods, because the original one is far from the church. But one squad is probably not enough for the task if the Russians are not too occupied with the church defence.

behind the church it can be done if you have some support but you don’t resist much if it’s just you and another but the trenches are on the line of the russian tanks are unapproachable

Won another 3 times with the Russians, always at last point from an almost sure defeat, so you’re probably right, the last part is too much in favor of the soviets.
On the other hand the rest of the map seems to be an easy win for Germans, some points fall pretty quickly.

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expecially the first is piace of cake

Won 2 out of 3 with Russians as attackers. One was quite easy, I guess Germans had too many bots, in the losing case we had 4 AI squads as our players got disconnected.

yep now is becomed more easy maybe is because both faction now learned the map