Balance Idea for Paratroopers

Although they can currently be considered a “nerfed” troop because certain factions have many paratroopers, as is the case with the Germans and the Americans between premium units and event units, causing the cyclical chaos of “they shoot down my squad, I throw another one and capture the point in no time”, that is why I come to suggest a countermeasure since currently even if you use an AA, SPAA or directly try to shoot them, it will not work at all since the damage while they fall has been reduced, that is Therefore, my idea is to make the plane appear on the map with its own symbol, like the bombers, that they can be shot down (I know it can, but it is not well implemented) and that an rng mechanic be introduced in which a die or several dice are rolled to decide the fate of that squadron if the plane is shot down, whether no one dies but their box falls away from them, whether a few die, whether the squadron is cut in half or that in the worst case, your entire squadron would die, it could give an extra incentive to the pilots to hunt these planes, since there is no marker like with the bombers that warns you except your eyes, in addition to giving a score type “parachutist plane shot down”, I think that in return the plane should be able to fly faster to the drop zone and that the parachutists, if they jump during the fall of the plane, should be faster

3 Likes

You know there fairly weak to molotov and flametrower so not great idea to nerf them even more with the massive amount of nerf they get with the merge.

well,if you can give me more balance options I am open to listen because actually game is like this if you are unlucky enough


paras

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One question, Why are you playing this gamemode?

This is the worst to get experience

trying make balance ideas,concepts, not trying screwd

I know this feel

Paratrooper can’t dodge explosion so they are pretty weak when landing

simple, limit to how many paratrooper squads there can spawn, just like how there is for how many tanks can spawn, so will paratroopers, so like 2 or 3

that’s a good concept too

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Paratrooper are unit and they don’t deserve to be nerf when we know all of their weakness like planes, tank, explosion, grenade, SPAA, fire and more just waiting to get the good timing to kill them. So they should get more a buff than a other nerf because we farm to get paratrooper so we should be able to use them at their full potential compare to now they are 4 times weaker then before the merge.

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i agree, just gave a simple suggestion that just limits them, although paratrooper can easily be killed while in the air, aka wait forthem to land and immediatly kill them

All I see is never ending wall of text.

If we do this we should also buff their descent to what it was before. I want them to be shot down if their not then we need consequences, much like bombers.
Also, looting a dead paratroopers box when? Their squad is dead, my squad could use that.

They’re weak to everything! they’re on the air! That’s why they have crazy guns and vitality perks when they hit the ground!

You listed the weakness of every infantry.

I suggested it :>