Balance game mode Ver-sur-Mer

At the beginning, I apologize if this topic has already been here.
Now to the point, the Ve-sur-Mer mod where we have to recharge the beach and move forward is almost impossible and after 20 games when we advanced only twice and it was useless anyway because the beach will lose min. 500 sources, it seems quite unbalanced to me.

Yes, there will certainly be answers that there is a bad team of engineers, but that’s not the case, spawn points will be built, but the beach is constantly bombarded by planes, tanks and artillery.

I think these defense and attack regimes should have the same unit resources. So Allies vs Axis, 1000 vs 1000 units, then it will be valid for something. The Germans also had a simple number of units somewhere during the war, and that was not infinite.

I would be very happy if one of the developers commented on this post and could describe to me the problem of balancing, which in my opinion is absolutely simple.

Is possible artillery on the bunker next rallypoint under him storm him and conquer him repeat for the second one, i think the problem here is your forces are too much spread on the beach and are easy target by the german soldier.

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Rallypoint stands in that the problem is not. The problem is when there are planes in the air that are still bombing the beach and so they always destroy the rallypoint.

I have the opposite experience. I play as Allies and mostly win on this map. When I read the title of this post, I assumed it was going to be an Axis player complaining.

Bro is temmate fault if they don storm the bunker and remaining spread on the beach is normal you become attacked by plane and artillery

In my opinion the worst thing on this map for allies is 2nd spawn point.
When they leave the bunker it’s a congo line of practise targets for tanks, snipers and MGs.

A little help by a tank like mobile cover and even this is resolved or spam explosion on the 2 point either way work

I have never seen allies capturing 2nd point so I don’t think it’s so easy to solve.

For my experience allies every time even i play germany capture first,second and die at the third a little time they reach the last so
Maybe you play during a day time when all murican are noob

I have no idea. Since I enabled all servers there is no longer any pattern.

what time you usually play and geographic area EU NA

Typically 21-23/24 UTC.

you just took the time where the badass Germans come into play :rofl:

Nope. It’s time when germany sucks. At least that’s how it looks from my experience.

Its changed now at least for eu if you took any probably you play on eeu

I have to give it a try.

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if you want to make it easy select NA germany there is full of bots

Yhis has been a fairly easy one to win for me so far - although tonight I was in a team where no one moved off the landing sites - there was a line of troops along that first crest on the beach, and the 188’s just slaughtered them… totally mindless play… but I did get lots of air kills :slight_smile:

In pretty much all the other games I’ve won people just charge striaght up the beach - artillery and snipers and mortars keep the MG’s suppressed and block reinforcements.

Ther’s generally a spawn point or 2 of course - behind a tank or in cover near the 1st objective.

I’ve seen this game won with 500 points still in the attackers pocket after all 5 points… timid play by hte attackers is hte prblem - have we got lots of noobs from somewhere?

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So from what it says here, I feel like a loser with a bad team. I make parachute points with the engineer to make it easier for the Germans and I always lose anyway :grinning:

Make the rally point left side just behind the trench or/and far right side, there is a dent in the landscape behind some sandbags. If you get either of those rally points you cut of the enemy reinforcements and they are really hard to kill and pilots dont bomb there. Make sure you never ever make a rally point in the middle towards the point, that will drain a lot of spawns since the enemy will bomb that non stop.

Play agressive and dont worry about dying. Map feels pretty easy to me, if they dig in it takes some time but if at any point you succeed to cut the reinformcements you win.

Enemy rally point is easy to kill. There are only 2/3 obvious good spots that you can all hit with one bombing run.