Bag rework

honstly think it would help the game to rework the character inventory system by removing the flask, binocular mine slots and instead add as a default items (same as medkit toolkit) and permanently open the 2nd item space
and to father add on to it
it would be nice to see a system of placeable tripods that take up the bag slot and HEAVY machine guns that can only be aimmed on said bipods

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That would mean big backpack is a must have. Unless you increase the number of basic slots.

Not necesarly a bad thing.

? Why on earth would you put something pernamently attached to a gun in a backpack?

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i ment to also add permanty unlock a 2nd slot for items
and i mean the tripod

They ade already engineer buildable and I don’t think it will change.

would be better