AT soldier perk: penetration indicator

Enlisted is made for /played by mostly noobs and casuals. And they need some training wheels, as we all can see in any average match by the lack of rallies.
Deal with it.

No. It is intended for players who are interested in the historical realities of World War II.

Just because many such people aren’t hardcore gamers doesn’t mean the game should go with approach of hand holding players at expense of gameplay aspect.
Because to know where to shoot at tank is quite important game knowledge rn.

We might as well be arguing to implement feature for casuals that makes soldier to automatically shoot at enemies who are in the direction the player is looking.

This hand-holding can go on forever.

Btw. They can always go play tanks to actively learn the stuff. :)))) or build an AT cannon.

Such ppl either accept arcadeness of the game or play squad44.

And you “pay” for that knowledge. By buying an expensive perk that you will ditch as soon as you learn enough.

Completely unrelated as shooting is in all FPS games while armour is something significantly more rare that needs some time to be learned.

Because tank canon and AT rifles have the same penetration as we all know.

There would be no better perk for BR 1-4. I suppose it would be for handling. And you only need recoil reduction for SF rifles on BR5. You don’t need recoil reduction for semi/BA rifles.

Slightly faster cycling for BA would never be a good tradeoff for losing this feature that guarantee you to pen tanks without any effort at all.

AT rifles are a waste of time. For newbies and experienced players alike (the exception being that Japanese auto cannon… Or hunting down planes in flex way).
Literally AT rifles are the worst option of all to destroy a tank. And even this perk wouldn’t help them much. So stop using them as argument.

I’d really like to see casual players figure out that they have to aim for ammo and crew members. And that it’s not enough to just penetrate a tank with AT rifle.

You two should fight for life and death. Who wins is right.

So they need a buff. But that’s another topic.

Edit
Actually I made a topic about this and you were against it and also you didn’t provide any solutions. Just like I wrote above.

So because AT rifles are bad I shouldn’t talk about them even though they are starter AT weapons and we are talking about helping new players. Makes sense.

So my perk won’t help them. You can stop being worried that a human potato will kill your tank without aiming.

Btw we have x-ray in battle that shows internal modules when you pen. Yet nobody wants that removed?

I am not allowed to interact with EVA clan members. Otherwise I could be punished.

It depends. Their uselessness reflect the way they were during WW2. Completely outdated concept with not much of use.
But if they are to be a truly usable AT option. Then they’d indeed definitely deserve to be buffed.

You said AT weapons, not AT rifles. So I assumed that this feature would affect the other handheld options that AT soldiers can use as well.

Truly a shame
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? What does it have to do with anything?

I don’t see why they shouldn’t be.

I came up with this with AT rifles in mind. But imo it would be weird to make it exclusive to them. Other weapons are unlocked quite quickly so ppl may struggle with those too.
Also fuck exceptions.

Had this lead indicator been added only for AT rifles, not other handheld AT lauchers. I wouldn’t have cared at all.

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Imo it’s useless on most BR3+ AT launchers anyway.

i’m not opposed.

but at the same time…
practice field is there.
and… even custom matches.

you can theoretically test things there as well, no ?.

but a less unrealistic perk to help out newer folks wouldn’t hurt i guess.
probably better than metal skin that armor + vitality offers.
( they die just as well, but still. borderline bs ).

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I don’t think so. For PFausts it would be a decent buff. Since players wouldn’t have to bother with estimating projectile drop.

It’s just an option for those who need it. Options good

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The only time I don’t pen with Panzerfaust is when I shoot the front plate or I get gajined. So I don’t see much value here.
And about the drop, if it had limited distance, tank sniping wouldn’t be any issue. Though piat may get considerable easier to use.

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Welcome to the club. Although my problems are condensed to a few specific individuals.

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