Unless you have a terminator team or grouped up with friends, the mode is virtually impossible to win. Players in this game are, what can i say, not good. And asking them to hold a point while other half of team caps the other is impossible. Add to the fact is super SUPER easy for defenders to hold. All they need to do is keep contesting one or 2 points and it’s in the bag.
Agree. Usually, with random players, it looks like an episode from Benny Hill. Running from point to point. But what to do? Cut out an entire mode? Nah… There aren’t many of them.
maybe have a cool down when attackers cap a point. maybe 1-2minutes before defenders can cap it back? i don’t know. Like you said, this bennie hill running around is taxing sometimes.
Cooldown… Maybe. But 2 minutes is a lot. 30-40 seconds will be enough. Otherwise, this mode will be converted into the one that already exists. Why produce entities?
In any case, let’s see how the mode will play with the merger of companies and the influx of players.
having 2 rally points is already tall order in this game. and in assault you need minimum 2 rally points. you can solo carry in all other modes, but not in assault. i just auto quit when i see assault.
well yes cause it sucks really hard. or at least have option ingame for vetoing game modes.
not really… considering ineptitude of players i doubt that even 5 minutes would help with some teams… that is problem when you are balancing on global stats and not on per game/teams basis.
They should just introduce option to block certain modes you don’t want to play. I dont enjoy train and conquest even more than assault. I really dont mind assault is unbalanced in favor of defenders. War wasn’t fair either. I just don’t enjoy nonstop running in circles or chasing train like a dog. It’s really not fun concept for .