Artillery Batteries, Artillery Overhaul

I think it is a good feature that bombing runs, supply planes, and paratrooper planes can be countered by being intercepted before they reach the field. It is dynamic gameplay and gives planes more ways to support the team, as well as giving the team a reason to defend their call-ins by shooting down intercepting planes. I think this should be expanded

When Gun Artillery, Rocket Artillery, and Smoke Artillery are called multiple artillery guns or artillery batteries spawn way far back. There is a short timer before the bombardment starts. Planes can destroy these artillery guns/ batteries to weaken the bombardment or even stop it all together. The delay before the bombardment would be much less than however long it takes bombing runs to reach their target, since artillery is meant to be a quick, small fire support. For this new overhaul of Artillery, it could have a larger area or more overall power and each destroyed artillery gun/battery weakens the bombardment like shooting down bombing planes.

This gives planes the ability counter enemy artillery as well as makes the opposing team have to defend their artillery by shooting down the intercepting planes. Overall it increases team support and dynamic gameplay.

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  • Yes
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0 voters

Easy Red 2 has basically what you’re talking about and i think it could be interesting

it would be a prime target for sabateurs and guerrillas

maaaaaaaaybe there could be a new squad type with the ability to spawn in with or create artillery pieces/big guns/rockets/whatever, just a little idea to tack onto it

in Easy Red 2 i remember you can also like hijack the arty pieces if you just kill the crew, and since you can already do that with built AT guns it is something to consider maybe

lovely idea tho bruviner

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I envision them being far into the grayzone, less than bombing runs but probably closer, and the only real way to destroy them is by plane. But the devs can stick them anywhere so who knows.

I have thought maybe they could add a new Gun Crew Class. They made the Engineer the catch-all class but in reality Engineers’ job was just to build/ destroy defensives. It would be a bit more realistic to have a dedicated Artillery class.

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