Are we really going to complete four identical German lines just for some new maps?

If there is no accident, from the official information, the new battle should be in Stalingrad. Don get me wrong, I think Stalingrad is an interesting and great battle, but do we really want to complete two lines just very seem like Moscow?

Divide World War II into several great campaign is a cool idea, but it also limits the development of maps. You can’t put the map of operation Barbarosa in the campaign of Moscow, even if it’s only a few months between them, because the option has told players that it’s just a battle in Moscow.

So,here some my idea. you guys can keep the idea of divide few campaign. but how about Integrate all line according to countries, and place all weapons in one line. Like if you want to play stg44,you can just finish the german line,if you want to play m1 or something just finish the us line. But the point here is that you guys can divide the player’s armory into three stages: early, middle and late. Then, according to the time of the battle, players can only deploy troops at the corresponding time. just like today i’m playing the Moscow campaign,so i can only use Early-german,even i unlocked stg44,but my early-team cant use them,cause Moscow is a early battle.

My general idea is to let each country have only one complete line, but divide the player’s troops into multiple stages and limit the troops to appear according to the battle time. This will not only make it possible for more countries to appear in the future, but also accord with the original idea of differentiated campaign. Another advantage of this is that German players will no longer be scattered in four different battles.

So,that it,i‘m not a native speaker so maybe my words will made someone confuse. But i really hope this game can success cause bf and cod just suck today.

By the way,please bring old semi-auto back. they are the key to balance the auto rifle.

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Five. You meant five identical German tech trees :grinning_face_with_smiling_eyes:

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How about both campaigns have the same “unlocks”, so that it is 2 different campaigns which you had to select, but the progress is the same on both… or just fuse them both together to begin with.

There is just no reason to keep pumping out more campaigns.

Lets not divide the playerbase even more.

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I may be in the minority but I really don’t mind it. I like starting with basic units and working my way up, and I don’t mind if they’re the same guns since it’s a new environment. What’s more: I like the basic German and soviet weapons and will enjoy using them all over again.

There will be some new stuff, and some filler; but playing the game is the fun part for me. Playing just foto grind for new and unique unlocks just seems like an endless chase for an ever fleeting rush of dopamine

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I like the general idea but the one problem I fear is the complexity of the system and how do you explain it to players? The current core systems aren’t explained well in the game as is, let alone another one (basic things like what does rifle squad mean? what does assault squad mean? how do I place soldiers in my squad? why can’t I place certain troopers into my squad? why should I upgrade my guns? why should I upgrade my troopers? heck I still don’t know the last one other than the extra perk slots).

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when the game is eventually fully released there will probably be 1 Axis and 1 Allied experience line, with random map shuffle from all campaigns.

there is way too much fragmentation and copy/pasta with their current separate campaign system. merging them all is inevitable (or there will be 2-3 populated campaigns and everything else will be empty, you are kind of seeing that already with Tunisia)