[ APC Squad ] Opel Blitz - 5th fallschirmjager Regiment, 3rd Parachute Division

a bit of context,

yes, i can’t hide that i do in fact, love paratroopers uniforms for pretty much all factions.

but, germany, unlike other factions ( similarly to japan and the soviets actually ) lacks TT paratrooper uniforms.
and as a little bird told me, that was pretty much intentional.

so, ultimately, you’ll have to pay one way or another to get said uniforms.
quite sad, with no ultimate goals or victory in sight.

but with that being said, i thought about it, and decided to fuse two of most wanted items in one.
or to the very least, try my luck.

with some effort as far the suggestion goes.
and above all, least amount of coding required.
now, some is still needed. but very simple stuff utilizing what already exists.
( that can be even done through mods. and general rule of thumb is, if it can be done through mods, 80% time will work on the base game too ).

  • Yes
  • No
0 voters
  • Tech Tree
  • Event
  • Premium
0 voters

About the squad:

Brief History:

ger_normandy_mortarman_1_icon

The 5th Fallschirmjäger Regiment (FJR 5) was re-formed in January 1944 in Reims, France, during the reorganization of German airborne forces. Its formation incorporated surviving elements from previous paratroop units, including the II Battalion of the Luftlande-Sturm-Regiment 1, and new recruits

The regiment was part of the 5th Fallschirmjäger Division , along with the 13th and 14th Fallschirmjäger Regiments, the 5th Fallschirm Artillery Regiment, Fallschirm-Panzerjäger, engineer, signals, and medical units

The regiment typically consisted of three battalions, each with infantry companies trained for airborne and ground operations. It also cooperated closely with Fallschirm Pionier (engineer) battalions and artillery support to maintain operational flexibility in both offensive and defensive maneuvers.

Squad Composition

Click Here

standard in line to be with other nations loadouts, and, still makes sense within the historical regiment it self.

Appearance:

in order to play the part, and look like a fallshirmjeager, i thought of some cosmetics for pretty much all campaigns presets.

to be both unique, yet avoid entirely utilizing event or premium cosmetics.
matter of fact, entirely new cosmetics that can be replicated with the editor.

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39690eeb63a19aaa24dea6d5d7315d7a8c25b38f_2_750x517

utilizing existing assets with a recolor, and that is it,

“new” M40 With Blue Fliegerblouses;

new unicolor M38 helmets with Nets:


& Unused M43 Luftwaffe Headgears

  • field_cap_m43_blue_01_ger_winter_item
    image

  • field_cap_m43_close_blue_01_ger_winter_item
    image

Code of the modded items
// M40 W Blue Fliegers
![image|1000x562](upload://d1AQLymhMI64db3rcoCcNeP8rWG.jpeg)

attachable_wear_knochensack_m40_w_blue_fliegerbluse_item{
  _use:t="attachable_wear_knochensack_m40_w_fliegerbluse_item"

  "animchar__objTexReplace:object"{
    "ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
  }
}

attachable_wear_knochensack_m40_olive_w_blue_fliegerbluse_item{
  _use:t="attachable_wear_knochensack_m40_olive_w_fliegerbluse_item"

  "animchar__objTexReplace:object"{
    "ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
    "ger_knochensack_m40_splinter_tex_n*":t="ger_knochensack_m40_olive_tex_n*"
    "ger_knochensack_m40_splinter_tex_d*":t="ger_knochensack_m40_olive_tex_d*"
  }
}

attachable_wear_knochensack_m40_splinter_green_w_blue_fliegerbluse_item{
  _use:t="attachable_wear_knochensack_m40_splinter_green_w_fliegerbluse_item"

  "animchar__objTexReplace:object"{
    "ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
    "ger_knochensack_m40_splinter_tex_n*":t="ger_knochensack_m40_splinter_green_tex_n*"
    "ger_knochensack_m40_splinter_tex_d*":t="ger_knochensack_m40_splinter_green_tex_d*"
  }
}

attachable_wear_knochensack_m40_sumpftarn_gr_w_blue_fliegerbluse_item{
  _use:t="attachable_wear_knochensack_m40_sumpftarn_gr_w_fliegerbluse_item"

  "animchar__objTexReplace:object"{
    "ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
    "ger_knochensack_m40_splinter_tex_d*":t="ger_knochensack_m40_sumpftarn_gr_tex_d*"
  }
}

attachable_wear_knochensack_m40_sumpftarn_br_w_blue_fliegerbluse_item{
  _use:t="attachable_wear_knochensack_m40_sumpftarn_br_w_fliegerbluse_item"

  "animchar__objTexReplace:object"{
    "ger_knochensack_m40_splinter_tex_d*":t="ger_knochensack_m40_sumpftarn_br_tex_d*"
    "ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
  }
}

attachable_wear_knochensack_m40_sumpftarn_w_blue_fliegerbluse_item{
  _use:t="attachable_wear_knochensack_m40_sumpftarn_w_fliegerbluse_item"

  "animchar__objTexReplace:object"{
    "ger_knochensack_m40_splinter_tex_d*":t="ger_knochensack_m40_sumpftarn_tex_d*"
    "ger_knochensack_m40_splinter_tex_n*":t="ger_knochensack_m40_sumpftarn_tex_n*"
    "ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
  }
}

// Helmets W net

helmet_m38_w_net_ger_m44_tunisia_item{
  _use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"

  "camouflage_override:array"{
    "camouflage_override:object"{
      solid_fill_color:p4=0.686, 0.545, 0.388, 1
      force_solid_fill:b=yes
      material_id:i=1
      color_multiplier:r=2.4
    }
  }
}

helmet_m38_w_net_ger_m44_khaki_item{
  _use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"

  "camouflage_override:array"{
    "camouflage_override:object"{
      solid_fill_color:p4=0.686, 0.545, 0.388, 1
      force_solid_fill:b=yes
      material_id:i=1
      color_multiplier:r=1
    }
  }
}

helmet_m38_w_net_ger_m44_lg_item{
  _use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"

  "camouflage_override:array"{
    "camouflage_override:object"{
      solid_fill_color:p4=0.55, 0.52, 0.40, 0.85
      force_solid_fill:b=yes
      material_id:i=1
      color_multiplier:r=1.4
    }
  }
}

helmet_m38_w_net_ger_m44_white_item{
  _use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"

  "camouflage_override:array"{
    "camouflage_override:object"{
      solid_fill_color:p4=0.95, 0.95, 0.95, 1.00
      force_solid_fill:b=yes
      material_id:i=1
      color_multiplier:r=2.5
    }
  }
}

helmet_m38_w_net_ger_m44_lbr_item{
  _use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"

  "camouflage_override:array"{
    "camouflage_override:object"{
      solid_fill_color:p4=0.53, 0.48, 0.37, 1.00
      force_solid_fill:b=yes
      material_id:i=1
      color_multiplier:r=1
    }
  }
}

// Without net 

helmet_m38_ger_no_camo_tunisia_item{
  _use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"

  "camouflage_override:array"{
    "camouflage_override:object"{
      solid_fill_color:p4=0.686, 0.545, 0.388, 1
      force_solid_fill:b=yes
      material_id:i=1
      color_multiplier:r=2.4
    }
  }

  "disableDMParts:list<t>"{
    item:t="m38_helmet_net"
  }
}

helmet_m38_ger_no_camo_khaki_item{
  _use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"

  "camouflage_override:array"{
    "camouflage_override:object"{
      solid_fill_color:p4=0.686, 0.545, 0.388, 1
      force_solid_fill:b=yes
      material_id:i=1
      color_multiplier:r=1
    }
  }

  "disableDMParts:list<t>"{
    item:t="m38_helmet_net"
  }
}

helmet_m38_ger_no_camo_lg_item{
  _use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"

  "camouflage_override:array"{
    "camouflage_override:object"{
      solid_fill_color:p4=0.55, 0.52, 0.40, 0.85
      force_solid_fill:b=yes
      material_id:i=1
      color_multiplier:r=1.4
    }
  }

  "disableDMParts:list<t>"{
    item:t="m38_helmet_net"
  }
}

helmet_m38_ger_no_camo_white_item{
  _use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"

  "camouflage_override:array"{
    "camouflage_override:object"{
      solid_fill_color:p4=0.95, 0.95, 0.95, 1.00
      force_solid_fill:b=yes
      material_id:i=1
      color_multiplier:r=2.5
    }
  }

  "disableDMParts:list<t>"{
    item:t="m38_helmet_net"
  }
}

helmet_m38_ger_no_camo_lbr_item{
  _use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"

  "camouflage_override:array"{
    "camouflage_override:object"{
      solid_fill_color:p4=0.53, 0.48, 0.37, 1.00
      force_solid_fill:b=yes
      material_id:i=1
      color_multiplier:r=1
    }
  }

  "disableDMParts:list<t>"{
    item:t="m38_helmet_net"
  }
}

// Pants

attachable_wear_pants_01_lw_ger_winter_blue_item{
  _use:t="attachable_wear_pants_01_ger_winter_sheen_item"

  "camouflage_override:array"{
    "camouflage_override:object"{
      solid_fill_color:p4=0.1200, 0.2200, 0.3400, 1.0000
      force_solid_fill:b=yes
      material_id:i=1
      micro_detail_layer:i=3
      color_multiplier:r=2
    }
  }
}


attachable_wear_pants_02_lw_ger_wool_boots_winter_blue_item{
  _use:t="attachable_wear_pants_02_ger_wool_boots_winter_splittertarn1_item"

  "camouflage_override:array"{
    "camouflage_override:object"{
      solid_fill_color:p4=0.1200, 0.2200, 0.3400, 1.0000
      force_solid_fill:b=yes
      material_id:i=1
      micro_detail_layer:i=3
      color_multiplier:r=2
    }
  }
}

Some pics of how this squad would look in game ( general concept )

Stalingrad / Rzhev:

Tunisia:

Normandy:

Berlin:

Stalingrad / Rzhev / Moscow

but of course, the combinations are many.

now, some of these items combinations do not currently exist in the game, but can be easily reproduced.
i mean, if i could make it, i’m sure anyone can.

and, at last but not least as far this suggestion goes,

The Opel Blitz ( Apc Type 1 ):

image

Opel blitz, the most famous and well known german truck of the second world war. and this squad would supposedly ( or rather should ) come with an opel blitz

Stats
  • Engine: 3.6L (3626 cc) Opel 6-cylinder gasoline, ~75 hp.
  • Payload: Over 3 tons (3,000 kg).
  • Drivetrain: 4x4 version 3.6-6700 A ( Though, Rear-wheel drive (4x2) were more common )
  • Transmission: 5-speed forward, 1 reverse.
  • Top Speed: Around 80 km/h (50 mph) on good roads.
  • Range: Approx. 410 km (255 miles).
  • Suspension: Rigid axles with leaf springs.
  • Weight: ~2,100 kg (empty).
  • Dimensions: Length around 6 meters

now, the base model is in the game.
but,

in order to work, the opel blitz should be reworked in order to accommodate customization of decals, decorations, and above all, camouflage paints.


Why?

well, it’s very simple.

as explained, it would be the perfect opportunity to introduce one more paratrooper squad alongside the opel blitz.

so to reiterate;

  • offer the iconic truck as an APC squad
  • another squad with paratrooper cosmetics
  • be unique yet historical

which from what i gather, all points really wanted by the community.

and that’s pretty much all.
next will be about a very special one for the :us:.

18 Likes

Why do you always suggest like a king? This is clearly amazing as an event squad.

3 Likes

I only disagree because the Opel Blitz should be Germanys standard APC in the RT. It should replace the halftrack

3 Likes

It shouldn’t replace it, but it should be added to the tech tree to accompany the half-track.

4 Likes

cheers.

well, i do like suggesting interestring stuff still " realistic " and stuff that most people would actually want.

i do not enjoy the slop suggestions that i once used to do on a smaller scale.

beside, editor knowledge did and still does help.
which as i make tons of cosmetics, i’d like for the base game to use.

combinations are limitless.

the only issue in my eye that i see, is the slow progress in which we often get what we ask, but i digress.
( if we end up getting what we asked in the first place. that’s also the other issue… )

ehhh.

only twice an actual replacement ever happened ( technically up to 5 if we consider cosmetics ones )

being the Panther F in the closed beta test of berlin, and the BA-11 that was swapped ( with a T26 ) and later introduced as a premium instead of starter tank like it originally was. ( which fun fact, those were changed due to " historical inaccuracies "… yeah. anyway )

mostly because, people that got X or Y does not like their stuff changed.

and as far as the TT Apc goes, i think it could be cool having similar hafltracks for other nations.
unarmed M5s, home production for the soviets, that japanese box with no weapons, etc.

to be roughly in line, but i can’t lie that… having made trucks and some halftracks did messed up things a little.

with that bing said, i wouldn’t mind a subfolder.
but i can’t lie this suggestion was borned in trying to tackle both FS appearance and the opel blitz with both.

hence, more of an event material, but if the people says otherwhise, i don’t see why not.

1 Like

One thing is for sure, the Opel must NEVER be a premium or even event prize!

while i would agree…

look at what they did with the Stug III G, SU 76 or worse yet, Type 97 Chi-Ha

2 Likes

I agree. I wish they could change them but it would be too controversial to turn premiums to RT :disappointed_relieved: I certainly would advocate for it though but no one probably wants to deal with that headache

Standard issue and mass produced should never be premium or even event

4 Likes

number of soldiers and class break down i have some doubts its four riflemen as the picture shows

:confused:

what do you think it means?

it’s literally the TT APC trees.

and the pic does show 6 troopers:

1 Like

enlisted_QHil8DkGCu

my bad, voted yes

ah that.

yeah… my bad.

well ugh… i took the mortarman pic because of the uniforms and turned them blue kinda lazily.

but yeah, just like all TT apcs, those are 6 men squad :slight_smile:

( should have used the paras ones now that you mention it :confused: )

2 Likes

i was being lazy just skimming
just didnt want six man assault squad everyone is trying to make
its a good pick