a bit of context,
yes, i can’t hide that i do in fact, love paratroopers uniforms for pretty much all factions.
but, germany, unlike other factions ( similarly to japan and the soviets actually ) lacks TT paratrooper uniforms.
and as a little bird told me, that was pretty much intentional.
so, ultimately, you’ll have to pay one way or another to get said uniforms.
quite sad, with no ultimate goals or victory in sight.
but with that being said, i thought about it, and decided to fuse two of most wanted items in one.
or to the very least, try my luck.
with some effort as far the suggestion goes.
and above all, least amount of coding required.
now, some is still needed. but very simple stuff utilizing what already exists.
( that can be even done through mods. and general rule of thumb is, if it can be done through mods, 80% time will work on the base game too ).
- Yes
- No
- Tech Tree
- Event
- Premium
About the squad:
Brief History:

The 5th Fallschirmjäger Regiment (FJR 5) was re-formed in January 1944 in Reims, France, during the reorganization of German airborne forces. Its formation incorporated surviving elements from previous paratroop units, including the II Battalion of the Luftlande-Sturm-Regiment 1, and new recruits
The regiment was part of the 5th Fallschirmjäger Division , along with the 13th and 14th Fallschirmjäger Regiments, the 5th Fallschirm Artillery Regiment, Fallschirm-Panzerjäger, engineer, signals, and medical units
The regiment typically consisted of three battalions, each with infantry companies trained for airborne and ground operations. It also cooperated closely with Fallschirm Pionier (engineer) battalions and artillery support to maintain operational flexibility in both offensive and defensive maneuvers.
Squad Composition
standard in line to be with other nations loadouts, and, still makes sense within the historical regiment it self.
Appearance:
in order to play the part, and look like a fallshirmjeager, i thought of some cosmetics for pretty much all campaigns presets.
to be both unique, yet avoid entirely utilizing event or premium cosmetics.
matter of fact, entirely new cosmetics that can be replicated with the editor.


utilizing existing assets with a recolor, and that is it,
“new” M40 With Blue Fliegerblouses;
new unicolor M38 helmets with Nets:
& Unused M43 Luftwaffe Headgears
-
field_cap_m43_blue_01_ger_winter_item

-
field_cap_m43_close_blue_01_ger_winter_item

Code of the modded items
// M40 W Blue Fliegers

attachable_wear_knochensack_m40_w_blue_fliegerbluse_item{
_use:t="attachable_wear_knochensack_m40_w_fliegerbluse_item"
"animchar__objTexReplace:object"{
"ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
}
}
attachable_wear_knochensack_m40_olive_w_blue_fliegerbluse_item{
_use:t="attachable_wear_knochensack_m40_olive_w_fliegerbluse_item"
"animchar__objTexReplace:object"{
"ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
"ger_knochensack_m40_splinter_tex_n*":t="ger_knochensack_m40_olive_tex_n*"
"ger_knochensack_m40_splinter_tex_d*":t="ger_knochensack_m40_olive_tex_d*"
}
}
attachable_wear_knochensack_m40_splinter_green_w_blue_fliegerbluse_item{
_use:t="attachable_wear_knochensack_m40_splinter_green_w_fliegerbluse_item"
"animchar__objTexReplace:object"{
"ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
"ger_knochensack_m40_splinter_tex_n*":t="ger_knochensack_m40_splinter_green_tex_n*"
"ger_knochensack_m40_splinter_tex_d*":t="ger_knochensack_m40_splinter_green_tex_d*"
}
}
attachable_wear_knochensack_m40_sumpftarn_gr_w_blue_fliegerbluse_item{
_use:t="attachable_wear_knochensack_m40_sumpftarn_gr_w_fliegerbluse_item"
"animchar__objTexReplace:object"{
"ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
"ger_knochensack_m40_splinter_tex_d*":t="ger_knochensack_m40_sumpftarn_gr_tex_d*"
}
}
attachable_wear_knochensack_m40_sumpftarn_br_w_blue_fliegerbluse_item{
_use:t="attachable_wear_knochensack_m40_sumpftarn_br_w_fliegerbluse_item"
"animchar__objTexReplace:object"{
"ger_knochensack_m40_splinter_tex_d*":t="ger_knochensack_m40_sumpftarn_br_tex_d*"
"ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
}
}
attachable_wear_knochensack_m40_sumpftarn_w_blue_fliegerbluse_item{
_use:t="attachable_wear_knochensack_m40_sumpftarn_w_fliegerbluse_item"
"animchar__objTexReplace:object"{
"ger_knochensack_m40_splinter_tex_d*":t="ger_knochensack_m40_sumpftarn_tex_d*"
"ger_knochensack_m40_splinter_tex_n*":t="ger_knochensack_m40_sumpftarn_tex_n*"
"ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
}
}
// Helmets W net
helmet_m38_w_net_ger_m44_tunisia_item{
_use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"
"camouflage_override:array"{
"camouflage_override:object"{
solid_fill_color:p4=0.686, 0.545, 0.388, 1
force_solid_fill:b=yes
material_id:i=1
color_multiplier:r=2.4
}
}
}
helmet_m38_w_net_ger_m44_khaki_item{
_use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"
"camouflage_override:array"{
"camouflage_override:object"{
solid_fill_color:p4=0.686, 0.545, 0.388, 1
force_solid_fill:b=yes
material_id:i=1
color_multiplier:r=1
}
}
}
helmet_m38_w_net_ger_m44_lg_item{
_use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"
"camouflage_override:array"{
"camouflage_override:object"{
solid_fill_color:p4=0.55, 0.52, 0.40, 0.85
force_solid_fill:b=yes
material_id:i=1
color_multiplier:r=1.4
}
}
}
helmet_m38_w_net_ger_m44_white_item{
_use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"
"camouflage_override:array"{
"camouflage_override:object"{
solid_fill_color:p4=0.95, 0.95, 0.95, 1.00
force_solid_fill:b=yes
material_id:i=1
color_multiplier:r=2.5
}
}
}
helmet_m38_w_net_ger_m44_lbr_item{
_use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"
"camouflage_override:array"{
"camouflage_override:object"{
solid_fill_color:p4=0.53, 0.48, 0.37, 1.00
force_solid_fill:b=yes
material_id:i=1
color_multiplier:r=1
}
}
}
// Without net
helmet_m38_ger_no_camo_tunisia_item{
_use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"
"camouflage_override:array"{
"camouflage_override:object"{
solid_fill_color:p4=0.686, 0.545, 0.388, 1
force_solid_fill:b=yes
material_id:i=1
color_multiplier:r=2.4
}
}
"disableDMParts:list<t>"{
item:t="m38_helmet_net"
}
}
helmet_m38_ger_no_camo_khaki_item{
_use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"
"camouflage_override:array"{
"camouflage_override:object"{
solid_fill_color:p4=0.686, 0.545, 0.388, 1
force_solid_fill:b=yes
material_id:i=1
color_multiplier:r=1
}
}
"disableDMParts:list<t>"{
item:t="m38_helmet_net"
}
}
helmet_m38_ger_no_camo_lg_item{
_use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"
"camouflage_override:array"{
"camouflage_override:object"{
solid_fill_color:p4=0.55, 0.52, 0.40, 0.85
force_solid_fill:b=yes
material_id:i=1
color_multiplier:r=1.4
}
}
"disableDMParts:list<t>"{
item:t="m38_helmet_net"
}
}
helmet_m38_ger_no_camo_white_item{
_use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"
"camouflage_override:array"{
"camouflage_override:object"{
solid_fill_color:p4=0.95, 0.95, 0.95, 1.00
force_solid_fill:b=yes
material_id:i=1
color_multiplier:r=2.5
}
}
"disableDMParts:list<t>"{
item:t="m38_helmet_net"
}
}
helmet_m38_ger_no_camo_lbr_item{
_use:t="helmet_m38_w_net_ger_m44_summer_sheen_item"
"camouflage_override:array"{
"camouflage_override:object"{
solid_fill_color:p4=0.53, 0.48, 0.37, 1.00
force_solid_fill:b=yes
material_id:i=1
color_multiplier:r=1
}
}
"disableDMParts:list<t>"{
item:t="m38_helmet_net"
}
}
// Pants
attachable_wear_pants_01_lw_ger_winter_blue_item{
_use:t="attachable_wear_pants_01_ger_winter_sheen_item"
"camouflage_override:array"{
"camouflage_override:object"{
solid_fill_color:p4=0.1200, 0.2200, 0.3400, 1.0000
force_solid_fill:b=yes
material_id:i=1
micro_detail_layer:i=3
color_multiplier:r=2
}
}
}
attachable_wear_pants_02_lw_ger_wool_boots_winter_blue_item{
_use:t="attachable_wear_pants_02_ger_wool_boots_winter_splittertarn1_item"
"camouflage_override:array"{
"camouflage_override:object"{
solid_fill_color:p4=0.1200, 0.2200, 0.3400, 1.0000
force_solid_fill:b=yes
material_id:i=1
micro_detail_layer:i=3
color_multiplier:r=2
}
}
}
Some pics of how this squad would look in game ( general concept )
Stalingrad / Rzhev:
Tunisia:
Normandy:
Berlin:
Stalingrad / Rzhev / Moscow
but of course, the combinations are many.
now, some of these items combinations do not currently exist in the game, but can be easily reproduced.
i mean, if i could make it, i’m sure anyone can.
and, at last but not least as far this suggestion goes,
The Opel Blitz ( Apc Type 1 ):

Opel blitz, the most famous and well known german truck of the second world war. and this squad would supposedly ( or rather should ) come with an opel blitz
Stats
- Engine: 3.6L (3626 cc) Opel 6-cylinder gasoline, ~75 hp.
- Payload: Over 3 tons (3,000 kg).
- Drivetrain: 4x4 version 3.6-6700 A ( Though, Rear-wheel drive (4x2) were more common )
- Transmission: 5-speed forward, 1 reverse.
- Top Speed: Around 80 km/h (50 mph) on good roads.
- Range: Approx. 410 km (255 miles).
- Suspension: Rigid axles with leaf springs.
- Weight: ~2,100 kg (empty).
- Dimensions: Length around 6 meters
now, the base model is in the game.
but,
in order to work, the opel blitz should be reworked in order to accommodate customization of decals, decorations, and above all, camouflage paints.
Why?
well, it’s very simple.
as explained, it would be the perfect opportunity to introduce one more paratrooper squad alongside the opel blitz.
so to reiterate;
- offer the iconic truck as an APC squad
- another squad with paratrooper cosmetics
- be unique yet historical
which from what i gather, all points really wanted by the community.
and that’s pretty much all.
next will be about a very special one for the
.











