Motorized and Mechanized Infantry are meant to be carried by vehicles straight into battle, opposed to regular infantry that have to march on foot. I think APCs should be improved. Like how transport vehicles carried infantry directly into battle, the APC is not “locked” when under combat like the standard Rally Point meaning players can spawn on it no matter what even if it’s under enemy fire. Also the APC would be able to spawn troops much closer to the objectives than the Rally Point. I could even say maybe directly next to the objective. This would make the APC even more useful as it can more easily bring troops straight into the action. It also makes it very important for the enemy to destroy them.
Rally Points are built in much more secure locations safer from the enemy but they can be suppressed and must be built a far distance from objectives, while APCs can spawn troops even when under enemy fire and can spawn them closer to objectives but they have to drive to their positions and are high value targets that the enemy team will focus on destroying.

3 Likes
All I’m hearing is take a squad that’s already a must-include in every lineup and buff it twice over. Are APCs not strong enough already?
1 Like
It already isn’t??? you can literally spawn into an APC at any time except
you just can’t spawn on it WHEN ITS ON FIRE like literally IN FLAMES about to explode.
I think you got ON FIRE confused with UNDER fire lmao
They already fixed the APC so its about the same distance lol, if APCs didn’t have this then they would be OP and people would be driving them into glitched spots on point
APCs are already incredibly useful as they are a spawn point that you can also use a rally with so as a single player you can have 2 spawn points. As well as unlike rallies they don’t die to a SINGLE bullet so people have to use AT or explosive pack or TNT charges to take out.
or watch this https://www.youtube.com/shorts/kI63dCtjJTo
1 Like
APCs are already super game changing, Universal Carriers also can be hidden inside buildings because of how small they are. Unlike rallies they make no radio noise, cant be destroyed by simply shooting it once and can spawn units even when enemies are close, while some other APC even have howitzers, armor, or 50 cals.
There really is no need to buff APCs at all.
Also infantry tends to be very very accurate when shooting from within APCs.
So driving straight into a capzone is already not a bad strategy, even if disabling its abity to spawn in infantry.
That would be so increadibly OP.
this is actaul a more conceptual suggetion that looks.
in WWII, there has two types of squads, AND we aleardy have both in game.
Mechanized infantry AND motorized infantry.
mechanized infantry is the halftrunk whit HMG, i see this can have 30 seconds of spawn time AND 25 meters of spawn zone before is a not spawned place
Motorized infantry, the civiliam trunk whit guys inside, can have a spawn time of 5 seconds like the rally points, and 75 meters away of the cap zone to spawn.
mechanized infanty is mechazined infantry, motorized infantry in motorized infantry.
But that just my opnion.
Already was the case due to bugs
Needless to say it made them completely broken and will not happen again