Anti-tank disfunction

As we all know, the merge is still coming, and AT-rifles became a low-rank stuff, but uselessness of some launchers should be fixed ASAP… I’m talking about GrB-39 and M1(either A1?), that were nerfed for no reason…

GrB wasn’t a good gun, but at least it was capable to destroy a t-34 in front with 1 shot, now it barely able to pen a BT, turning its driver yellow…
And inconvenient sight makes it worse than sturmpistole.

Speaking of M1…
Its real caliber is 60mm, but for some reason it has 30 in the game, and its real penetration is ~100mm, but we have 60… what’s wrong with it?
Even M9 is worse than ofenrohr and panzerfaust, despite the fact that german tanks is far better than american ones…

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No nerf here, all rocket launcher outside the panzerfaust are bugged

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Additionally to increase in general performance, AT rifles should be able to destroy tracks in 2 maybe 3 shots.

Back when I played Moscow a lot and used AT rifles frequently, it seemed like it depended on what angle you hit them at. I was frequently breaking tracks in 1 or 2 hits with the single shot Soviet AT rifle. Though I was hitting at an angle that the bullet would pass through the track for longer.

IDK if it was because of the angle or because the damage output of that AT rifle fully upgraded is immense.

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