Anti-Personnel Mines Fix

As much as I hate being the victim of one, I still enjoy being the perpetrator of one.

They’re part of the meta. And as mentioned, already been nerfed, so I say leave them as is.

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I think it only applies to italian AP mine.

I don’t get annoyed by everything.

What’s with your obsession about nerfing stuff? I don’t want to nerf anything.

This is a significant nerf my guy.

Stop projecting your nerf-nonsense on me.

This is a fix, not some imaginary “nerf”.

It’s not broken. You can call it a fix all you want and it doesn’t make it any truer than it is now. It’s an intended feature, not a bug.

They have. Stop projecting your non-nerf nonsense on me.

Chill your boots.

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That’s not a good look for the Enlisted brand.

You are the one who panics about even a possibility of fixing the problem.

Video games suppose to be fun. This is not a sport.

Panics? Whatchu talkin about Willis?

Wind your neck in.

Sheesh.

AP mines were nerfed. You show me the proof that they weren’t, and I’ll let you off.

Until then, hush your boots.

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You better practice what you preach.

Please, tell me why…

All I’ve done is remind you that AP mines were nerfed,. You’re the one getting all butt-hurt about it.

But please, remind me why I should wind my neck in, and not you… I can’t wait for this…

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Well, what they could do is have the activation signal go off a few seconds before they fully activate; that mechanic is already there, so a nearby mine could simply trigger the signal a few seconds early, just like with grenades.