And.....this is why we need a new MM system


This is basically Allied Pacific right now. Me and maybe 1or2 people at most against full human teams. This right here is what will kill the game if they did not do something different with the MM.

P.S. and before you say…OHHH HE A DESERTER. They were already camping our spawn routes and nobody had a rally up. Im not wasting my time with that.

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MM won’t fix population difference being 5-10x bigger for the Axis side, allies will still be with couple of bots it will take way longer to find matches for axis so few remaining Allies could find playable match.
Also high ranks like Marshall doesn’t mean anything it just means that someone played game as intended, i’m just doing daily 9 quests and play a couple more matches a day i spend maybe 2-4h a day and yet i’m a Marshall after few weeks, anyone could become Marshall with enough playtime even bots, it’s nothing compared to nolifing in Warframe where i was playing 18-20h a day.
It’s not just issue of Normandy and Pacific but Moscow too Axis is full of bots, I wanted to grind Pacific to the max but it’s pointless just like you just said what’s the point if 90% of players are bots that don’t do anything and every point gets taken within 1min.

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well allied pacific is my last campaign to grind and i will be completed with everything in the game. So…im just bending over and taking it…lol

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We can team up, i would love to finish it, but its pain now.

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I actually grinded the Yanks first because I knew this would be a problem later after the campaign’s release, so I’m very glad I did as it seems impossible now.

Though if you or anyone else is up for playing the Americans in the pacific I would be happy to join as I haven’t played them in a while.

Mind you, I only play in the late afternoons/evening European time.

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Is not good even for japanese player who are grinding, i have still do 6 japanese level but i don’t want because all battle are a race aganaist my temmate for do score and xp

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New mm may put low level Normandy Allies or Tunisia Allies player to Pacific, solving the problem of Pacific Allies.

Actually marshal is a mostly reliable way to see the enemy is good or not.
It is because new or bad player doesn’t play the game much, so they usually don’t have good rank.
If a player often play this game the possibility of him as a good player is quite high.
9 out of 10 battle I played the side that have many high rank player wins.

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Solo Pacific allies is an absolute hellscape of an experience. Gotta squad up to make it worth playing.

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I’ll tell it AGAIN

Set the same number of bots in each side ! simple like that the players will come back in allies side
Even if the MMer take much time to launch
Maybe add a XP boost for “choose any side” option like 25% maybe more for the cmapaing very unbalanced

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That just looks like a chink stack, my dude
Leave and requeue is the only process needed

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Warhead you dont understand the mechanic ? its simple its always the same !

1/ A side take advantage cause most of GOOD players :muscle: go on it
2/ All the :monkey: (you know this kind of “players” with a skill near 0 like their IQ) go on the same side cause you know its simple they get carry because they never attack and prefer camp snipe mortar etc
3/ The :monkey: are more and more and the good players feel bored to carry :monkey: so they start stoping play this side
4/ The side who were OP is now full of :monkey: and the other side has advantage :muscle:

And the cycle can begin another time and so and so

  1. Its a timezone thing. Wherever you are located, majority of players appear to be playing Axis. For me personally, EST it seems to be the exact opposite. Its solid Allies and no Axis.
    (Have you tried changing what servers you are on? I know you are more likely to have ping issues, but take a look and see what the team makeups are like on other servers.)

  2. The other massive issue that is happening regardless of side is the lack of players using rally points.

  • I don’t know at this point if the biggest culprit is players not knowing how to put them up (I’ve talked with a fair number of new players and they had NO IDEA how to do it).
    OR
  • If players just assume its their teammates job and refuse to do it themselves.

Either way, we’ve noticed it frequently as well where my group are the ONLY ones on the team that will put them up. Even games where the teams are full (though they seem to be mostly Playstation), we can never seem to get decent help with rallies or even playing objective.

You’re 100 % right. This is why we need a new MM system.

However, checked all your players. When the battle begun you were 10 vs 10 humans.

A lot, i mean aaa lot of bad players in pacific Allies at the moment.

First time?

That’s what happens when you have 12 different queues with no overlap allowed.
At least now, the queues can overlap if the waiting times go to long or there aren’t enough people on

I know how you feel, it was the other way around a couples months back and the same could be said about the other factions. You have a better chance at winning if you do play in a group.

I know what you mean. I had 3levels to finish to complete Japan grind and it took forever. Every game was a speed run and could only muster 1k-2k xp a match because they ended to quickly.

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MM system wont help, that will only increase queue time.

the issue lies with population issue , game already has a MM if u dont notice btw.

they need to add incentive for ppl to join a underpopulated faction. IE 50% XP if u join allied pacific

US clearly have better in everything but playerbase is lacking

I’d happily queue for literally “dont care, whatever” if I could get some transferrable XP (in case i get assigned to fully researched faction) from it AND avoid being stuck on defence. Being stuck on defence with enemy team afk in spawn literally makes me want to uninstall

One of the biggest problems is even with the MM system the Devs need to throw out their current garbage balancing mechanic of adjusting ticket count and cap speed for W/R.

They NEED to standardize it it for both sides.

Nothing sucks more then playing the gimped side of a campaign and getting less tickets and having to take forever to cap compared to the handicapped enabled side.

Balance the game and weapons not using unfun mechanics like attaching a bloody weighted chain around the one sides neck.