Yep, I am constructing a (Chinese) game wiki of this game. Today, I’m collecting how the match score system works. The original page: 对局分数列表 - Enlisted从军WIKI_BWIKI_哔哩哔哩
This is only about MATCH SCORES. Not soldier/squad/campaign exp.
Here is the result as far as I have tested out:

Note headshots or any kinds of kills get the same 30 scores. Revive teammates/others spawn on you count as “assist”.
It’s still CAN NOT cover many extreme weird match scores. The most weird today is:
I kill a IL2 with its pilots, then I get 335 scores.
In a match I get 791 scores.
How does that “1” come from?
So do you know any other “actions” can cause gaining “score”?
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I did wonder how I was getting so many assists, that makes sense! thank you!
Vehicles can get a tons of assists. Even tank’s single HE direct shoot someone to death, it still can give you extra 4 assists.
I think War Thunder does scoring right, and Enlisted needs to borrow more from it.
War Thunder’s scoring system rewards you for damage alongside normal kill credits. Often the amount of damage you have to do to get a kill gives you as many points as the kill credit itself gives you. So while players complain about “kill steals”, if it really was a steal you still got more points than whoever stole it because of the amount of points you got from damage. Taking damage as well gives you points.
Maybe enlisted does already use that system.