Amount of soldier and gun classes depending on BR

On the one hand we have players (including myself) who want balanced experience between Semi-autos (BA in low BR), MGs, SMGs, battle rifles and assault rifles at any BR.

On the other hand - we have players with 9 FG 42 2, or with 3 maxed Assaulter squads.

Suggestion:

Make amount of classes in one squad restricted with BR (I’ll use numbers from 1 to 5 for this example)
BR 1: 1 squad specialist, 1 other class
BR 2: 2 squad specialists, 2 other classes
BR 3: 3 squad specialists, 2 other classes
BR 4: 4 squad specialists, 3 other classes, can use 2 squads of same class (premiums mot included)
BR 5: no class restrictions, 9 Assaulters are welcome!

Because with that system “competitive” players can spam whatever they want at BR 5, change some weapon classes:
VG 1-5 - soldier, engi, radio, flamethrower, mortar, AT
AVS, AVT - MGnner
FG, FG 42 2 - MGnner
M2 carbine - assaulter

Also, Fedorov should get recoil increase (arisaka rifle round)

And SMGs, especially high level, should get dispersion decrease.

Therefore game would keep balance between semis and full-autos up to BR 5

3 Likes

10 BR? Are you for real? For what exactly? 4 would be enough.

As you wish

1 Like

Any suggestions on limiting semi and full autos were always countered with big oppsition.
And devs never cared about spams.
I have no hope about that

Hmm?