American and Soviet tanks should no longer have to endure this terrible driving experience

It is unreasonable that commanders of high-tier Soviet and American tanks cannot use binoculars. Their vehicles already struggle to fight the Tiger II head-on, and the commanders being unable to use binoculars further creates a much larger disparity in tank detection efficiency and reaction speed. I understand this mechanic was designed to balance the heavy machine guns’ lethality against infantry, yet heavy machine guns have been drastically nerfed in the game. It takes at least two to three rounds to eliminate one infantry unit, and 12.7mm rounds deal no damage whatsoever to light armor and armored personnel carriers, putting heavy machine guns on par with general-purpose machine guns. The high rate of fire of MG series weapons grants them an unmatched advantage. On top of that, German tank commanders still have access to binoculars, which makes this mechanic utterly unfair.

  • Allow tank commanders of high-tier Soviet and American tanks to use binoculars.
  • Increase the damage of heavy machine guns, but disable heavy machine gun usage while binoculars are active.
  • Keep as is.
0 voters

It would be better to just allow it no matter what
But poor germans were killed too often)

But this should be the case for all software equipment.
It would really be useful.

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Binos are only for those who sit as far back as possible anyway… never used them in my entire time of playing… rather just turn down vehicle camera FOV.