Instead of adding shot dispersion to nerf players with good aim perhaps the movement system could be adjusted to fix it what with all the constant bhopping, instant direction changes, prone spam/dropshotting etc
Guns are still way too accurate while the player is in the air, it also looks completely ridiculous. This would reward players with good positioning and foresight rather than brainless space + adad airstrafes (i enjoy shooters with advanced movement don’t get me wrong but i don’t think that’s what enlisted is going for + it’s jank af)
Thanks