maybe to help with monetization you could,
add in the whole Axis vs Allied
in turn for example instead of just Germans vs Americans in Normandy, you could add a British army as a separated army to the ailled side, so you can choose to join Normandy matches on the allied side and vs the germany as a mix of either American or British and just slap a $30 price tag to unlock the british army
other examples would be
Canada - Normandy
Romania - Stalingrad
Romania -moscow
Same idea for Tunisia, both sides…
“just slap a $30 price tag to unlock the british army”
I really don’t want to pay $30 to play with what I unlocked in Tunis on other maps. Especially when I can do that in custom games.
well they need to make money some how, and most of the british stuff you have in Tunisia is not currently in normandy
I don’t want some of the more advanced Normandy stuff in Tunis either. I like how different the campaigns of Tunis and Normandy are.
but with the current “progression line” its very hard to justify adding anything other then later stuff, it does need a rework
Why pay 30$ for something that should be free. It’s like saying “we locked germany and usa factions in Tunisia. to enjoy those and their much more powerful equipment you must pay 30$!”
Truly bad idea. Sorry.
Yea no ones gonna like that. its like locking the sweden tech tree in wt behind paywall
not every think is free in life, and the british should not be a defult unlock
Well duh. With their 60$ premium squads, I got that fairly quickly (and still buy them). But Brits should be unlocked by default. Why? cause the majority of their equipment is already available in Normandy (and completely unlockable in Tunisia).
You can still help monetization and buy the good looking (but underwhelming) 100% Brit! Churchill premium tank, at such a low fee…
Your idea of making us pay more for stuff we already have would help nobody at all.
WELL SORRY FOR OFFERING A BETTER SOLUTION
#blockedfornotofferingconstructivefeedback
I thought what was being suggested here was that you would have a British or an American faction in Normandy against the Germans, and you could do the same thing in Tunisia with the Italians and Germans as separate factions and with the Americans and the British as separate factions instead of having the mashed up together the way we currently do.
And what you could do would be to essentially start earlier and end later especially in Tunisia
So you can have lower tier equipment as the starting point in Tunisia for example and then the ultimate end I suspect it’s going to be the tiger and the M 10 and the Churchill because they were all there
they could integrate the premiums into such tech trees and give the players back X amount of gold at no loss
The idea in the OP about multiple factions in the same campaign is not flawed itself. It is even quite interesting.
But as already said, it probably wouldn’t work to make it a “pay to play” faction as a whole, de facto turning it into a whole premium faction.
you offer a full British campaign in normandy for $30 you might find that alot of people would be wholely willing to pay for that, it doesn’t have to be pay to win to ENTICE people to buy it, just offer a large amount of content (that is mostly already ingame)
Yes, but still MOST of the British content behind said paywall, except late war stuff, would be something that’s already available for free either in the current US tree (which, btw, would then need a replacement) or in Tunisia.
So, in order to make people willing to fork out said 30€, you would need to appeal them with something more: in example, by making said British tree like Stalingrad, so you either unlock a partial tree for free, or pay to have access to all the goodies AND, MOST IMPORTANTLY, a super-accelerated grind.
But, I’m not sure at all if it would be wise (or even feasible at all) to add a faction with a “standalone economy” in an otherwise standard f2p campaign. Maybe it would be safer to just add British as a standard faction, with free research tree, premium squads, and stuff.
It should be locked behind a simple wall with the key thrown away.