Allows players to use research points to obtain squad upgrade points

6de5e97e6cc9793eabc0e7de94eda64d
Let’s talk about the worst part of this game: the squad grind. The upgrade system is painfully long. You basically have to train every squad;Engineers, AT Gunner, Machine Gunners, you name it just to get max-star soldiers.
6de5e97e6cc9793eabc0e7de94eda64d

Look at the Tier IV Assault Squad. You need an insane amount of XP just to gain a single level.

13de26b65cfdfbe83f08ce7a60dc29cc

What’s worse, for these duplicate squads, if you’ve already trained a squad of the same type, you still have to level them up from scratch and they demand even more XP.
That’s why I’m wondering if there’s a way to reduce the grind for training squads.

7c124cff9eb037ed6ff1690484442e05
When I thought of this.

Personally, I think this mechanic is quite interesting. It effectively utilizes late-game research resources that might otherwise sit idle, allowing players who focus on science to also expedite the strengthening of their combat squads.

  • Yes
  • No
0 voters

If this change works, what should the research-to-upgrade point ratio be? Discuss below! Happy New Year!

2 Likes

Be nice to have something to use the millioms of xp, considering xchange to silver is like xchanging turkish lira to euro lol