Allow AI to Use All Hull-Mounted MGs

I think this has been suggested before, but I haven’t seen it brought up in quite a while, so I’d like to raise the idea again.

AI crew members should be able to operate all available hull-mounted machine guns, just like those on the LVT(A)(1).

If the player is controlling the commander, manual control should take priority whenever the weapon’s firing arc allows it.

Additionally, the squad’s combat aggression setting could also affect AI-controlled hull gunners. When the squad is set to a less aggressive behavior, AI gunners won’t fire, making it possible to maintain stealth.

  • Yes
  • No
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7 Likes

Love this.

2 Likes

and allow them use our own constructions, if I order them go to that cannon, to that AA, to that MG nest, go for use it, NOT destroy it man, and I see bot can try “sit” but for some reason they don’t do

1 Like

I remember reading somewhere that they were adding that as a feature but slow rolling it out to select vehicles one by one. I agree though, it’s been ages since I’ve seen it mentioned.

Ok yes but only, if tanks are forced out of the gray zone, a gray zone tank with ai becomes almost invincible, or ok only if tanks have a minimum splash zone no sneeze of death that is shoot he shells so close there scorching there own pain, tanks between these two are unfair if you aid ai mgs between hull, turret and top mounted it make tnt and dynamite useless, and no not good